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List of staff (SSB)
This is a list of the staff involved with the game Super Smash Bros. The game and its follow-up Super Smash Bros. Melee feature extended versions of their credit rolls in which the credited personnel are matched to their specific roles (for example, the voice actors are matched to the characters they portrayed). The extended version of the SSB staff list is sourced from this page.
Game design, planning, and direction
- Masahiro Sakurai
Program management system
- Yoshiki Suzuki
Programmers
Playable characters
- Yoshiki Suzuki
Libraries, maps, displays, special effects,
one-player games, bosses, and Training Modes
- Kouichi Watanabe
Character and game mode select screens, rankings, opening,
screen adjustments, and backup RAM
- Yasuyuki Nagashima
Items, devices, Sound Test, credit roll, and title screen
- Yoshimi Takahashi
Special moves for Pikachu and Ness
- Katsuhiro Sakoda
Special moves for Link, Kirby, Yoshi, and Captain Falcon
- Yoshiya Taniguchi
Computer-controlled players
- Kouichi Watanabe
- Satoru Iwata
Test version programming and program support
- Satoru Iwata
Design management
- Tsuyoshi Wakayama
HAL Laboratory design team
Motion coaching
- Masahiro Sakurai
Mario, Luigi, Fox, Yoshi, Pikachu, Kirby, and Jigglypuff models;
Mario, Luigi, and Yoshi motions
- Hitoshi Kikkawa
DK, Samus, Captain Falcon, Link, and Ness models;
DK and Link motions; motion capture acting
- Junsuke Sugiura
Samus motions, 1P start screen, and training screen
- Satoko Nakamura
Samus, DK, Fox, Kirby, Pikachu, and boss maps
- Tadashi Hashikura
Menus, character select screen, mark, and title designs;
Mario, Yoshi, and Classic Mario maps
- Michiko Takahashi
Mario, DK, Samus, and Fox motion support; Yoshi damage motions
- Akio Hanyu
Fox, Kirby, and boss motions; motion capture data conversion
- Isao Takahashi
Pikachu motions; Fox and Samus damage motions
- Youichi Sukino
Items
- Satoko Nakamura
- Kazu Ozawa
Opening and bonus stage maps
- Kunio Watanabe
Pokémon model confusion design support
- Shigeru Hashiguchi
Special effects
- Satoko Nakamura
- Tadashi Hashikura
- Kunio Watanabe
Bonus stage map support
- Hitoshi Kikkawa
- Junsuke Sugiura
- Akio Hanyu
- Isao Takahashi
Creatures Inc. design team
Pikachu and maps
- Takeshi Iizuka
Opening
- Nachi Sugiyama
- Ryuta Kusumi
Other designers
Falcon, Ness, and Jigglypuff motions
- Tatsuhiko Oi
- Masaya Akiyama
- Senji Hirose
- Eriko Suzuki
Pikachu and Ness damage motions
- C. Shane Allala
Music composition and arrangement
- Hirokazu Ando
Project support
- Hisatoshi Takeuchi
Voice acting
Mario and Luigi
- Charles Martinet (miscredited as "Charles Martinee")
Link
- Nobuyuki Hiyama (Arts Vision)
Yoshi
Kirby and Ness
- Makiko Ohmoto (AONI Productions)
Fox
- Shinobu Satouchi (AONI Productions)
Pikachu
- Ikue Ootani (Ezaki Productions)
Captain Falcon
- Ryo Horikawa (Aoni Productions)
Jigglypuff
- Rachael Lillis (English)
- Mika Kanai (Japanese)
- Gulaine Gibert (French)
- Mara Winzer (German)
Announcer and Master Hand
- Jeff Manning (Mickey's Company) (English and Japanese)
- J. M. Delhausse (French)
- Frank Wölfen (German)
Uncredited Pokémon voice actors
- Ikue Ootani as Goldeen (Japanese) and Starmie
- Rachael Lillis as Chansey
- Michael Haigney as Koffing, Snorlax and Charmander
- Unshô Ishizuka as Onix
- Tara Jayne as Clefairy
- Katsuyuki Konishi as Hitmonlee and Porygon
- Shinichirô Miki as Beedrill and Charizard
- Eric Stuart as Venusaur and Blastoise
- Veronica Taylor as Goldeen (English)
- Kôichi Yamadera as Mew
Original Game Staff
Design of various games
- Shigeru Miyamoto
Mario, Luigi, Link, and DK designs
- Shigeru Miyamoto
Mario, Luigi, Link, and Yoshi source models
- Yoshiaki Koizumi
Super Mario Bros., The Legend of Zelda,
and Star Fox 64 sound composition
- Koji Kondo
Samus original design
- Hiroji Kiyotake
Super Metroid CG design
- Tomoyoshi Yamane
Donkey Kong Country sound composition;
rendered 3-D Donkey Kong design
- Rare Ltd.
Metroid sound composition
- Hirokazu Tanaka
Yoshi's Story sound composition
- Kazumi Totaka
Yoshi's Story production advisor
- Takashi Tezuka
Yoshi original design
- Shigefumi Hino
Kirby Super Star sound composer
- Jun Ishikawa
Star Fox 64 director
- Takao Shimizu
Fox and Captain Falcon designs
- Takaya Imamura
Pokémon game designer and director
- Satoshi Tajiri
Pokémon Stadium source modeling chief
- Benimaru Itoh
Pikachu source model
- Makoto Wada
Jigglypuff source model
- Hikaru Jinguji
F-Zero X sound composer
- Taro Bando
Pokémon products supervisor;
Pokémon and EarthBound producer
- Tsunekazu Ishihara
EarthBound producer, title, story concept, and advisor
- Shigesato Itoi
Nintendo of America localization staff
- Bill Trinen
- Michelle Powers
- Greg Richardson
Nintendo of Europe staff
- Claude M. Moyse
- Marcus Pfiztner
- John D. Kraft
- Patrick R. Fabri
- Keiko Okamoto
French localization team
- Julien Bardakoff
- Jean-Baptiste Fleury
Special thanks
Editorial support
- Tetsuya Notoya
Model converter programming
- Jun Yamazaki
- Chiharu Itoh
SGI support
- Yoshiaki Shinohara
Data support
- Sigezo Kawase
Motion capture sound effects and opening
- Shinya Takahashi
- Tsuyoshi Watanabe
Sound effects data
- Yoshiyuki Tagawa
Debug and assessment
- Super Mario Club
- HAL Debug Team
Super Mario Club debug support
- Shingo Okamoto
Additional debug support
- Satoshi Ishida
- Chieko Obikane
Game balance support
- HAL Debug Team
US Pokémon voices
- 4Kids Productions
Project and traffic management
- Ryuki Kuraoka
Progress management; sales schedule
- Kimiyoshi Fukui
Producers
Negotiations
- Hiroaki Suga
Negotiation chief
- Satoru Iwata
Diplomacy and advice
- Kenji Miki
- Kensuke Tanabe
- Yasuhiro Sakai
Production and direction advisor
- Shigeru Miyamoto
Executive producer
President, Nintendo Co., Ltd.
Presented by
- Nintendo Co., Ltd.
- HAL Laboratory, Inc.