Frame

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Revision as of 16:21, September 17, 2006 by MaskedMarth (talk | contribs)
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A frame is a unit of time in video games. The length of a frame depends on the number of hertz the game is set to; since Melee is normally set to 60hZ, a frame is one sixtieth of a second. All events, actions and movements in Melee occur in increments of frames.