Super Smash Bros. Ultimate

Rebel's Guard / Tetrakarn / Makarakarn

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< Rebel's Guard
Revision as of 20:35, April 16, 2019 by Hinata (talk | contribs) (New Page: {{ArticleIcons|ultimate=y}} {{Infobox Special Move |name=Rebel's Guard/Tetrakarn/Makarakarn |image= |caption= |user=Joker |universe={{uv|Persona}} }} '''Rebel's Guard/Tetrakarn/Maka...)
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Rebel's Guard/Tetrakarn/Makarakarn
User Joker
Universe Persona

Rebel's Guard/Tetrakarn/Makarakarn is Joker's down special move in Super Smash Bros. Ultimate.

Overview

When the attack is activated, Joker will assume a defensive pose, and any hit given to him will fill his Rebellion Gauge, and cause him to take half damage. When the player releases the button, Joker will perform a backhand, and knock the opponent away from him. If Arsene is summoned when this move is inputted, Joker will instead use Tetrakarn/Makarakarn, depending on what attack is being used against him. Tetrakarn is activated when the opponent uses a physical attack against him, causing Joker to counter the opponent. If a projectile hits Joker instead, he will use Makarakarn, and reflect the projectile.

Origin

Tetrakarn and Makarakarn are special moves in Persona 5. Tetrakarn prevents any single physical attack from hitting the user, while Makarakarn prevents any magical attack from connecting. Notably, Arsene cannot learn either move normally.