List of spirits (Street Fighter series)

Revision as of 16:08, February 24, 2019 by Kapow (talk | contribs) (→‎Spirits battles: Partial corrections)

The following is the list of the Spirits from the Street Fighter series in Super Smash Bros. Ultimate.

Primary Spirits

No. Image Name Type Class Slot Stats Ability Origin Game Acquisition
980 Chun-Li (Street Fighter Alpha) Grab ★★ 3 Power: 1,425—5,700
  627—2,508
  798—3,192
Can Be Enhanced at Lv. 99 Street Fighter Alpha
(Artwork: Street Fighter Alpha 3)
•Obtainable after a Spirit battle (available in World of Light)
981 Chun-Li Grab ★★★ 3 Power: 3,079—9,240
  1,394-4,184
  1,511-4,533
Physical Attack ↑ Street Fighter II
(Artwork: Super Street Fighter II)
•Enhanced form of the Chun-Li (Street Fighter Alpha) spirit
982 Blanka Shield ★★ 1 Power: 1,727—6,936
  1,060—4,254
  570—2,290
Electric Attack ↑ Street Fighter II
(Artwork: Super Street Fighter II)
•Obtainable after a Spirit battle (available in World of Light)
984 Guile Shield ★★★★ 2 Power: 4,167—10,419
  1,022—2,555
  2,985—7,464
Foot Attack ↑ Street Fighter II
(Artwork: Super Street Fighter II)
•Obtainable after a Spirit battle (exclusively in World of Light)
•Summonable via cores from Arwing, Nash, two Shield type cores, and any Grab core.
987 Vega Attack ★★★ 2 Power: 2,809—8,431
  1,256—3,770
  1,445—4,337
Weight ↓ Street Fighter II
(Artwork: Super Street Fighter II)
•Obtainable after a Spirit battle (available in World of Light)
988 Sagat Shield ★★★ 2 Power: 2,770—8,335
  1,732—5,210
  932—2,805
Fist Attack ↑ Street Fighter
(Artwork: Super Street Fighter II)
•Obtainable after a Spirit battle (available in World of Light)
989 M. Bison Grab ★★★★ 3 Power: 4,187—10,469
  2,075—5,187
  1,732—4,331
PSI Attack ↑ Street Fighter II
(Artwork: Super Street Fighter II)
•Obtainable after a Spirit battle (exclusively in World of Light)
•Summonable via cores from Vega, Sagat, and Balrog.
990 Cammy Neutral ★★★ 3 Power: 2,491—7,475
  1,114-3,342
  1,282-3,846
Foot Attack ↑ Super Street Fighter II •Obtainable after a Spirit battle (available in World of Light)
992 Dee Jay Grab 1 Power: 1,003—5,020
  602—3,012
  401—2,008
No Effect Super Street Fighter II •Obtainable after a Spirit battle
993 T. Hawk Grab 1 Power: 1,000—5,000
  530—2,650
  470—2,350
No Effect Super Street Fighter II •Obtainable after a Spirit battle
994 Akuma Attack ★★★★ 0 Power: 5,293—13,235
  3,176—7,941
  2,117—5,294
No Effect Super Street Fighter II Turbo •Obtainable after a Spirit battle (available in World of Light)
996 Dan Neutral 3 Power: 400—2,003
  189—945
  189—945
Initial Damage 30% Street Fighter Alpha
(Artwork: Street Fighter Alpha 3)
•Obtainable after a Spirit battle (available in World of Light)
997 Sakura (Street Fighter) Attack ★★★ 3 Power: 2,414—7,264
  1,207—3,632
  1,207—3,632
No Effect Street Fighter Alpha 2
(Artwork: Street Fighter Alpha 3)
•Obtainable after a Spirit battle
998 Gen Neutral ★★ 2 Power: 1,490—5,962
  874—3,497
  559—2,236
Fist Attack ↑ Street Fighter
(Artwork: Street Fighter Alpha 3)
•Obtainable after a Spirit battle (available in World of Light)
999 Karin Grab ★★ 2 Power: 1,754—7,022
  786—3,147
  869—3,478
Throw Power ↑ Street Fighter Alpha 3 •Complete Challenge (Spirit Board): Win against an Advanced class 3 times without using a spirit team.
•Obtainable after a Spirit battle (once the challenge completed)
1,000 Cody Grab 1 Power: 912—4,566
  573—2,865
  288—1,443
Throw Power ↑ Final Fight
(Artwork: Street Fighter Alpha 3)
•Obtainable after a Spirit battle
1,002 Yun & Yang Neutral ★★ 3 Power: 1,576—6,306
  788—3,153
  788—3-153
No Effect Street Fighter III: New Generation
(Artwork: Street Fighter III: Third Strike)
•Summonable via cores from Young Cricket and Mio & Mayu Amakura

Support Spirits

No. Image Name Class Cost Ability Origin Game Acquisition
979 E. Honda ★★ 1 Strong Throw Street Fighter II
(Artwork: Super Street Fighter II)
•Summonable via cores from Sumo Bros. and Piston Hondo
985 Dhalsim ★★★ 2 Lava-Floor Immunity Street Fighter II
(Artwork: Super Street Fighter II)
•Summonable via cores from Fire Man and Great Tiger
986 Balrog ★★★ 1 Neutral Special ↑ Street Fighter II
(Artwork: Super Street Fighter II)
•Obtainable after a Spirit battle (available in World of Light)
991 Fei Long 1 Fist Attack ↑ Super Street Fighter II •Obtainable after a Spirit battle (available in World of Light)
995 Nash ★★ 1 Death's Scythe Equipped Street Fighter Alpha
(Artwork: Street Fighter Alpha 3)
•Obtainable after a Spirit battle (available in World of Light)
1,001 Ibuki ★★ 1 Move Speed ↑ Street Fighter III: New Generation
(Artwork: Street Fighter III: Third Strike)
•Summonable via cores from Shinobu and Ayumi Tachibana
1,003 Juri ★★ 1 Poison Damage Reduced Super Street Fighter IV •Obtainable after a Spirit battle (available in World of Light)

Master Spirit

No. Image Name Facility Origin Game Acquisition
983 Zangief Dojo (Overthrow Style) Street Fighter II
(Artwork: Super Street Fighter II)
•Obtainable after a Spirit battle (World of Light only)

Fighter Spirits

No. Image Name Origin Game Acquisition
977 Ryu Street Fighter
(Artwork: Super Street Fighter II)
•Complete Classic Mode with Ryu
978 Ken Street Fighter
(Artwork: Super Street Fighter II)
•Complete Classic Mode with Ken

Spirits battles

Spirit Battle parameters
No. Image Name Enemy Fighter(s) Type Power Stage Rules Conditions Music
980 Chun-Li (Street Fighter Alpha) Zero Suit Samus Grab 3,600 Onett (Ω form) •Jump Power ↓ •The enemy's kicks and knee strikes have increased power
Stamina battle
•All fighters have reduced jump power
Chun-Li Stage Type B
982 Blanka Donkey Kong Shield 3,700 Jungle Japes •Jump Power ↓ Stamina battle
•All fighters have reduced jump power
•The enemy starts the battle with a Screw Attack
Blanka Stage Type A
983 Zangief Incineroar Neutral 9,100 Boxing Ring •Jump Power ↓ •The enemy's throws have increased power
•The enemy's physical attacks have increased power
Stamina battle
Zangief Stage Type A
984 Guile Captain Falcon Shield 13,700 Pilotwings (Ω form) •Assist Trophy Enemies (Guile)
•Jump Power ↓
Stamina battle
•Hostile assist trophies will appear
•All fighters have reduced jump power
Guile Stage Type A
986 Balrog •Giant Little Mac Attack 9,100 Fourside (Ω form) •Jump Power ↓ Stamina battle
•All fighters have reduced jump power
•The enemy doesn't like to jump
Balrog Stage Type A
987 Vega Meta Knight Attack 9,100 Arena Ferox (Ω form) •Jump Power ↓ Stamina battle
•All fighters have reduced jump power
•The enemy loves to jump
Vega Stage Type A
988 Sagat •Giant Ryu Shield 9,300 Coliseum (Ω form) •Jump Power ↓ •The enemy has super armor and is hard to launch or make flinch
•The enemy's physical attacks have increased power
Stamina battle
Sagat Stage Type A
989 M. Bison •Reflect Ganondorf Grab 13,600 Great Plateau Tower (Ω form) •Attack Power ↓
•Attack Power ↑
•Jump Power ↓
•The enemy reflects projectiles
•The enemy's special moves have increased power
Stamina battle
M. Bison Stage Type A
990 Cammy Sheik Neutral 9,300 Bridge of Eldin (hazards off) •Jump Power ↓ •The enemy's kicks and knee strikes have increased power
Stamina battle
•All fighters have reduced jump power
Cammy Stage Type B
991 Fei Long Lucario Shield 2,000 Arena Ferox (Ω form) •Jump Power ↓ •The enemy's punches and elbow strikes have increased power
•The enemy's kicks and knee strikes have increased power
Stamina battle
Fei Long Stage Type B
992 Dee Jay Diddy Kong (x3) Grab 1,600 Wuhu Island (Frisbee Dog Park) •Jump Power ↓ Stamina battle
•The enemy favors side specials
•All fighters have reduced jump power
Dee Jay Stage Type B
993 T. Hawk Incineroar Grab 1,800 New Donk City Hall •Jump Power ↓ •The enemy's up special has increased power
•The enemy's throws have increased power
Stamina battle
T. Hawk Stage Type B
994 Akuma Ryu Attack 13,700 Suzaku Castle (Ω form) •Defense ↓
•Jump Power ↓
•The enemy's special moves have increased power
Stamina battle
•All fighters have reduced jump power
M. Bison Stage Type B
995 Nash Captain Falcon Grab 3,700 Halberd (Ship deck) •Metal Shift
•Jump Power ↓
•The enemy will occasionally turn metal when the enemy's at high damage
Stamina battle
Guile Stage
996 Dan Ken Neutral 1,600 Suzaku Castle (Ω form) •Jump Power ↓ Stamina battle
•The enemy loves to taunt
•All fighters have reduced jump power
E. Honda Stage Type A
997 Sakura (Street Fighter) Ryu Attack 9,300 Suzaku Castle (Ω form) •Jump Power ↓ •The enemy's neutral special has increased power
Stamina battle
•The enemy favors neutral specials
Ryu Stage
998 Gen Lucario Neutral 3,600 New Pork City (Ω form) •Jump Power ↓ •Lucario's Aura has increased power
Stamina battle
•All fighters have reduced jump power
Fei Long Stage Type A
999 Karin Lucario Grab 3,900 Wuhu Island (Battlefield form) •Jump Power ↓ Stamina battle
•All fighters have reduced jump power
•The enemy has increased move speed and reduced weight
Cammy Stage Type A
1,000 Cody Richter Grab 1,700 New Donk City Hall •Jump Power ↓
•Item: Battering Types
Stamina battle
•The enemy's battering items have increased power
•All fighters have reduced jump power
Zangief Stage Type B
1,003 Juri Bayonetta Attack 3,800 New Pork City (Ω form) •Attack Power ↑
•Jump Power ↓
Stamina battle
•The enemy has increased attack power when the enemy's at high damage
•The enemy favors side specials
Vega Stage

Series Order

Number Name Series
977 Ryu Street Fighter Series
978 Ken
979 E. Honda
980 Chun-Li (Street Fighter Alpha)
981 Chun-Li
982 Blanka
983 Zangief
984 Guile
985 Dhalsim
986 Balrog
987 Vega
988 Sagat
989 M. Bison
990 Cammy
991 Fei Long
992 Dee Jay
993 T. Hawk
994 Akuma
995 Nash
996 Dan
997 Sakura (Street Fighter)
998 Gen
999 Karin
1,000 Cody
1,001 Ibuki
1,002 Yun & Yang
1,003 Juri

Trivia

  • With an initial base stat of 189 for both Offense and Defense, Dan is the weakest Primary Spirit in terms of Defense from the entire base game, not counting Primary Spirits added through additional, downloadable updates. This is a reference to his status as an intentionally-weak "joke" character in the Street Fighter series.
    • However, it is not the weakest spirit in terms of Offense, only losing by Absolutely Safe Capsule, which holds an initial (and permanent) base stat of 0 for Offense.
  • Cody is the only Street Fighter spirit to originate from a non-Street Fighter game, although Final Fight and Street Fighter do take place in the same universe.
  • All spirit battles are Stamina Battles with reduced jump power to reflect a typical Street Fighter fight.
  • As with the main series Street Fighter titles, the names for Balrog, Vega, and M. Bison were switched around for Western releases. In Japan, Balrog is known as Mike Bison, Vega is known as Balrog, and M. Bison is known as Vega. Within the fighting game community, the three are known colloquially as "Boxer", "Claw", and "Dictator" respectively.
    • Akuma also shares this distinction, being known as Gouki in the Japanese release.