Super Smash Bros. Ultimate

Covering Fire

From SmashWiki, the Super Smash Bros. wiki
Revision as of 20:29, November 26, 2018 by Wolff (talk | contribs)
Jump to navigationJump to search
Future.png This page documents information about or related to a future release.
All information in this article must be verifiable, and adhere to SmashWiki's new game procedure.
Potentially contentious information should be discussed on the talk page before being added.
Covering Fire
File:SnakeFS-U.png
User Snake
Universe Metal Gear

Covering Fire is Snake's Final Smash in Super Smash Bros. Ultimate.

Overview

When activated, Snake will toss a flare grenade before crouching and putting his hand up to his ear, which will cause a crosshair to appear on-screen; the player can guide this crosshair to lock on to opponents, and, after a brief moment, rockets will launch from the foreground and attack the targeted players.

Origin

Snake is able to call in an airstrike in Metal Gear Solid V: The Phantom Pain by tossing a flare grenade out to where he desires. This signals for a helicopter to fly in and shoot rockets from where the flare grenade was set off.

The UI for the missiles bears a resemblance to the one used for the FIM-92 Stinger homing missile launcher.