Super Smash Bros. 4

Zero Suit Samus (SSB4)/Up smash

< Zero Suit Samus (SSB4)
Revision as of 05:41, October 26, 2018 by EyeDonutz (talk | contribs) (added missing category)
Hitbox visualization showing Zero Suit Samus's up smash.
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Hitboxes

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
Hit 1
0 0 4% 0   0 100 150 6.0 0 0.0 10.0 7.0 1.0x 1.0x 0%               Shock  
Hit 2-6 (loop)
0 0 0.8% 0   45 25 0 5.2 0 0.0 22.0 2.0 1.0x 0.5x 0%               Shock  
1 0 0.8% 0   45 25 0 5.6 0 0.0 25.0 2.0 1.0x 0.5x 0%               Shock  
2 0 0.8% 0   45 25 0 6.5 0 0.0 30.0 2.0 1.0x 0.5x 0%               Shock  
Hit 7
0 0 3% 0   70 145 0 6.0 0 0.0 17.0 0.0 1.0x 1.0x 0%               Shock  
1 0 3% 0   70 145 0 7.5 0 0.0 25.5 0.0 1.0x 1.0x 0%               Shock  
2 0 3% 0   70 145 0 9.6 0 0.0 34.0 0.0 1.0x 1.0x 0%               Shock  

Timing

Charges between 4-5
Hit 1 10-11
Hits 2-6 14, 17, 20, 23, 26
Hit 7 28-29
Interruptible 49
Animation length 50
                                                                                                   
Legend (1 square = 1 frame)
 
Lag time
  
Charge interval
 
Hitbox
 
Interruptible