Super Smash Bros. Ultimate

Pichu (SSBU)

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This article is about Pichu's appearance in Super Smash Bros. Ultimate. For the character in other contexts, see Pichu.
Pichu
in Super Smash Bros. Ultimate
Pichu
PokemonSymbol.svg
Universe Pokémon
Other playable appearance in Melee


Availability Unlockable
Final Smash Volt Tackle
Pichu (SSBU)
Pichu is back after 17 years! Pichu's electric attacks have greater range and do more damage than its other attack types – but they also damage Pichu.
Super Smash Blog, Super Smash Bros. Ultimate Official Site

Pichu (ピチュー, Pichu) is a playable character in Super Smash Bros. Ultimate. It was confirmed on June 12th, 2018.

Changes from Super Smash Bros. Melee

An icon used in notice templates. NOTE: SmashWiki is not speculative. Please refrain from adding detailed data values derived from pre-release gameplay footage, such as the E3 demo. Such data (damage values, launch trajectories, frame data, etc.) are subject to change before the official release.

As Pichu is considerably lighter than Pikachu and varies greatly in terms of size, reach and attack power, it is not classified as an Echo Fighter. Like in Melee, Pichu damages itself when using electric attacks.

Aesthetics

  • Change Pichu's design and proportions now match the latest games in the Pokémon franchise. Its colors are more subdued than they were in Melee.
  • Change Pichu is much more expressive. Like Pikachu, its eyes become swirls when dazed, a detail derived from the Pokémon anime from when a Pokémon faints. It also looks angry when dashing.
  • Change Pichu now has squash and stretch in its animations, giving it a bouncy feel.
  • Change Many of Pichu's attacks now have new animations differing from its moveset in Melee.
  • Change Pichu has a new idle animation where it wobbles left to right then looks back to twitch its tail.
  • Change Pichu has a new taunt akin to Pikachu's up taunt, except it humorously becomes dizzy afterwards.
  • Change Pichu has a taunt reminiscent to one of its Melee taunts where it jumps up happily but now only jumps once rather than four times.
  • Change Pichu's other taunt now has it close its eyes.

Attributes

  • Buff Pichu can now crawl. This allows for an easier approach while dodging projectiles.
  • Buff With the implementation of rage, Pichu's self-inflicted damage can now gradually increase its launching power.
  • Buff The removal of chain grabs immensely aids Pichu's endurance and longevity.

Ground attacks

  • Buff Forward tilt has a different animation, can trip opponents, and has more range.
  • Nerf Forward tilt has an electric effect, thus causing recoil damage to Pichu.
  • Buff Dash attack has noticeably less endlag.

Throws/other attacks

  • Change When grabbing, Pichu swipes one hand sideways, instead of grabbing overhead like Pikachu.
  • Buff Grab range has been increased.

Special Moves

  • Buff Skull Bash causes Pichu to bounce back when it hits an opponent, making it safer to use.
  • Buff Thunder meteor smashes targets hit high above Pichu and can drag them down into the launching hit, as with Pikachu's version of the move.
  • Change Like with Pikachu's Thunder, the electricity discharged when the lightning strikes Pichu is now yellow rather than blue and has Pichu flash with a dark tint, and doesn't cry if struck.
  • Change Pichu now has a Final Smash, Volt Tackle, which is similar to Pikachu's: it has Pichu dash quickly around the stage at different angles while surrounded in a ball of electricity, then launching opponents with an electric blast at the end of the move as the ball disappears.


Gallery

Character Showcase Video

<youtube>9ZD89yfBCyE</youtube>

Trivia

  • Pichu and Young Link share the longest gap between playable appearances in the Super Smash Bros. series, with seventeen years between Melee and Ultimate.
    • This has been noted by both of their Super Smash Bros. blog's "Today's Fighter" descriptions.
  • One of the poses Pichu strikes in its new taunt resembles its trophy from Super Smash Bros. for Nintendo 3DS.
  • Pichu is the only veteran absent from SSB4 to not appear in the full group artwork version of the box cover.
  • Pichu is the only veteran who is unaffected by the new universal 3-frame jumpsquat; in Melee, its jumpsquat animation also took three frames to complete.