Pichu (SSBU)
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Pichu in Super Smash Bros. Ultimate | |
---|---|
Universe | Pokémon |
Other playable appearance | in Melee |
Availability | Unlockable |
Final Smash | Volt Tackle |
“ | Pichu is back after 17 years! Pichu's electric attacks have greater range and do more damage than its other attack types – but they also damage Pichu. | ” |
—Super Smash Blog, Super Smash Bros. Ultimate Official Site |
Pichu (ピチュー, Pichu) is a playable character in Super Smash Bros. Ultimate. It was confirmed on June 12th, 2018.
Changes from Super Smash Bros. Melee
Like in Melee, Pichu damages itself when using electric attacks. It is not labeled as an Echo Fighter, but it is unknown to what extent it has been decloned.
Aesthetics
- Pichu's design and proportions now match the latest games in the Pokémon franchise. Its colors are more subdued than they were in Melee.
- Pichu is much more expressive. Like Pikachu, its eyes become swirls when dazed, a detail derived from the Pokémon anime from when a Pokémon faints. It also looks angry when dashing.
- Pichu now has squash and stretch in its animations, giving it a bouncy feel.
- Many of Pichu's attacks now have new animations differing from its moveset in Melee.
- Pichu has a new taunt akin to Pikachu's up taunt, except it humorously becomes dizzy afterwards.
- Pichu has a new idle animation where it wobbles left to right then looks back to twitch it's tail.
- Pichu has a taunt reminiscent to one of its Melee taunts where it jumps up happily but now only jumps once rather than four times.
- Pichu's other taunt now has it close its eyes.
Attributes
- Pichu can now crawl. This allows for an easier approach while dodging projectiles.
- With the implementation of rage, Pichu's self-inflicted damage can now gradually increase its launching power.
- The range of Pichu's electric attacks now reach further.
- The removal of chaingrabbing immensely aids Pichu's endurance and longevity.
Ground attacks
- Forward tilt has a different animation, can trip opponents and has more range.
- Forward tilt has an electric effect, thus causing recoil damage to Pichu.
- Dash attack has noticeably less endlag.
Throws/other attacks
- Pichu has a different animation when it grabs. Instead of grabbing overhand like Pikachu, it swipes one hand sideways.
- Pichu's grab range seems to have been increased.
Special Moves
- Pichu now bounces back after connecting with Skull Bash. This makes it better for hit-and-run but worse for approach.
- Thunder meteor smashes targets hit high above Pichu and into the electric blast, akin to Pikachu's.
- Like with Pikachu's Thunder, the electricity discharged when the lightning strikes Pichu is now yellow rather than blue and has Pichu flash with a dark tint, and doesn't cry if struck.
- Pichu now has a Final Smash, which is similar to Pikachu's: it has Pichu dash quickly around the stage at different angles while surrounded in a ball of electricity, then launching opponents with an electric blast at the end of the move as the ball disappears.
Gallery
Taunting in Great Bay.
Taunting on Green Greens.
Attacking Mewtwo on Spear Pillar.
Pichu using its up smash on Wario on Pilotwings.
Using a Rocket Belt with Pikachu in Mario Galaxy.
A dazed Pichu next to Rosalina in The Great Cave Offensive.
Pichu sleeping next to Zelda on Tortimer Island.
With Pikachu and Raichu on Yoshi's Island.
Character Showcase Video
<youtube>9ZD89yfBCyE</youtube>
Trivia
- Pichu and Young Link share the longest gap between playable appearances in the Super Smash Bros. series, with seventeen years between Melee and Ultimate.
- This has been noted by both of their Super Smash Bros. blog's "Today's Fighter" descriptions.
- One of the poses Pichu strikes in its new taunt resembles its trophy from Super Smash Bros. for Nintendo 3DS.
- Pichu is the only veteran absent from SSB4 to not appear in the full group artwork version of the box cover.
- Pichu is the only veteran who is unaffected by the new universal 3-frame jumpsquat; in Melee, its jumpsquat animation also took three frames to complete.