Bandai Namco
Bandai Namco Entertainment | |||
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File:Namco Bandai Logo.png | |||
Type | Subsidiary | ||
Founded | 2006 (merger of Bandai and Namco) | ||
Industry | Video Games | ||
Products | Various Video Games | ||
Employees | 900 (2013) | ||
Parent | Bandai Namco Holdings | ||
Website | http://www.bandainamcogames.co.jp/english/ |
Bandai Namco Entertainment Inc. (株式会社バンダイナムコエンターテインメント, Bandai Namco Entertainment Inc.), formerly named Bandai Namco Games Inc., stylized as "BANDAI NAMCO Games Inc.", is an arcade, mobile and home video game developer and publisher based in Japan. It is a merge between the video game divisions of Bandai and Namco.
The company is well known for developing RPG games like the Digimon, Dark Souls and Tales series, as well as other fighting games such as the Tekken and Soul series. To many, however, Namco is best known as one of the most prolific publishers of the Golden Age of Video Games, producing arcade hits such as Pac-Man, Dig Dug, Galaga, Mappy, Rally-X, and The Tower of Druaga.
Bandai Namco is the head developer for Super Smash Bros. 4, along with Sora Ltd.. Several items and characters from some of Namco's games, such as Galaga and Rally-X, appear in Super Smash Bros. 4.[1] A full list of Namco properties represented in Smash can be found here. Bandai Namco would later become a head developer of Super Smash Bros. Ultimate, along with Sora Ltd.
In Super Smash Bros. 4
- See also: List of Namco universes
Bandai Namco's mascot, Pac-Man, appears as a playable character. Pac-Man can also make characters and items from other Namco series appear by using his up taunt, Namco Roulette, and his neutral special, Bonus Fruit. Boss Galagas, a type of enemy in Namco's Galaga series, as well the Special Flag, a collectible from numerous Namco games, also appear in Super Smash Bros. 4 as items. Mii Fighter costumes based on Heihachi Mishima of the Tekken series, Lloyd Irving of the Tales series, and Gil from The Tower of Druaga are available as downloadable content.
Very early in the conceptual phase for SSB4, Sakurai briefly contemplated the inclusion of other Namco characters, though made the decision to go with Pac-Man only almost immediately. In particular, he named Tekken's Heihachi as a character who came to mind, but wrote him off as his complex moveset would have been too difficult to effectively translate to Smash Bros.[2]
Gallery
References
- ^ Super Smash Bros. for Wii U – tons of screenshots Nintendo Everything
- ^ "My First Conception is My Landmark," Sakurai’s Famitsu column vol. 456 Source Gaming
Companies involved in the Super Smash Bros. series | |
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First- and second-party | Nintendo (Monolith Soft · Retro Studios) · HAL Laboratory · Game Freak · Creatures · Intelligent Systems · Rare Ltd. · Sora Ltd. |
Third-party | Konami · Sega (Atlus) · PlatinumGames · Capcom · Bandai Namco · Square Enix · Microsoft (Rare Ltd. · Mojang Studios) · SNK · Disney |
Other related | Game Arts · Hatena · Havok · Paon DP · Tri-Crescendo · List of companies with minor representation |