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Squirtle (SSBU)

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This article is about Squirtle's appearance in Super Smash Bros. Ultimate. For the character in other contexts, see Squirtle.
Squirtle
in Super Smash Bros. Ultimate
Squirtle
PokemonSymbol.svg
Universe Pokémon
Shares character slot with Pokémon Trainer
Other playable appearance in Brawl


Availability Unlockable
Final Smash Triple Finish
SquirtleHeadSSBU.png

Squirtle is a playable character in Super Smash Bros. Ultimate. He was confirmed on June 12th, 2018.

Changes from Super Smash Bros. Brawl

Aesthetics

  • Change Squirtle has a new dash animation that involves surfing on a water wave.
  • Change Squirtle has a more upright stance.
  • Change Squirtle no longer leaps up during its up smash.
  • Change Triple Finish has a different text box and animations.

Attributes

  • Buff The Stamina mechanic has been removed, eliminating the necessity of switching out Pokémon to restore their power.
  • Buff Squirtle has a much faster running speed.

Normal Moves

  • Change Squirtle's forward aerial now has additional water effects alongside the kick.
  • Buff Squirtle's full jab combo does slightly more damage (9% → 9.4).
  • Buff Squirtle's forward tilt does slightly more damage (6% → 6.2%).
  • Buff Squirtle has a new down tilt. While it only hits once, has further reach and is much stronger (5% → 10.1%).
  • Buff Squirtle's up smash activates faster and reaches much higher, along with being slightly stronger.
  • Buff Squirtle's forward smash is much stronger, even when uncharged (14% -> 19.3%).

Special Moves

  • Buff Water Gun charges much faster and covers significantly more distance, able to reach the entirety of Battlefield when fully charged and having enough pushing force to KO off-stage opponents by pushing them into the blast zone.
  • Buff Withdraw is much faster and stronger (8% → 11%).
    • Nerf Withdraw now stops on impact, preventing it from racking up further damage.
  • Buff Pokémon Change can now be used in the air and is much quicker. Like in Brawl, it also offers brief invincibility upon switching out, though the quicker switch time allows it to potentially combo into another Pokémon's moves, or function somewhat as an alternative "air dodge". It also allows the user to essentially choose the recovery that suits a situation best.
    • Nerf After taking any hitstun-inducing hit, Pokémon Change can only be used if the Pokémon lands first, preventing exploiting of the move's intangibility. Similarly, spamming Pokémon Change will grant no invincibility frames for a period of time.