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User contributions for DevNode

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October 18, 2021

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September 14, 2021

  • 02:3702:37, September 14, 2021 diff hist +382 List of updates (SSBU)Partial reversion, because leaving an unexplained discrepancy between the official patch notes and our own listings is just bad form (I'll leave MrMHM to add a source for this, since he's the one that's adamant that Daisy and Young Link's Smash amiibo were supported since launch)

September 11, 2021

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September 2, 2021

  • 05:1905:19, September 2, 2021 diff hist +80 100-Man Smash→‎Trivia: Further tweaked Ultimate unlockable character trivia
  • 02:4402:44, September 2, 2021 diff hist −39 Classic Mode (SSBU)→‎Trivia: Sephiroth's route is counted as a guaranteed tag team, and transforming character slots share the same route (So Pyra and Mythra count as one guaranteed tag team appearance), thus per the table above, 12 guaranteed tag teams and 49 total route appearances; "no possibility" is used to distinguish from the intensity binary of a standard Master Hand encounter, who is still fought solo at lower intensities

August 29, 2021

  • 07:2907:29, August 29, 2021 diff hist −2,280 Super Smash Bros. for Wii UThis entire section was created by a banned IP and their sockpuppet, and frankly didn't say anything worth salvaging that wasn't better said (and better organized) in Unused content (SSB4)
  • 06:0806:08, August 29, 2021 diff hist −18 Classic Mode (SSBU)Separated Pikachu and Pokemon Trainer from the rest of the Master Hand category for their own unique boss conditions (since it was never directly specified in the text that the second column in the colspan was specifically for boss characters outside the final round); separated Zelda in the table by a similar token (since the first and second columns in the colspan other than rows "All" and "None" can now be characterized as groups with identical boss opponent conditions)
  • 05:4505:45, August 29, 2021 diff hist +524 Classic Mode (SSBU)Attempted to cover the repeat Classic Mode case and restored a lost detail in "Unlocking Criteria"; changed phrasing surrounding characters and their routes across the article to avoid technicalities of transforming characters and co-op; Sephiroth in trivia counts as a guaranteed Hand tag team; as far as I know there are no exceptions to the 7.0 rule when "higher intensities" are stipulated; changed instances of "difficulty" to "intensity" except when broadly referring to the series
  • 02:2802:28, August 29, 2021 diff hist +162 Stage→‎In Ultimate: Added image for the unique "Pick 3" stage select format; description omits Squad Strike cases for this configuration for brevity's sake
  • 02:1402:14, August 29, 2021 diff hist +124 File:Stage Select Ultimate Pick Three.jpgAdded categories, updated summary
  • 02:1202:12, August 29, 2021 diff hist +296 N File:Stage Select Ultimate Pick Three.jpgThis configuration of the Stage Select screen is only possible when the "First to" rule is set to 3 Wins or higher in Smash/Custom Smash or when the "Number of Stages" rule is set to 3 in the "Elimination" and "Best of" formats of Squad Strike
  • 01:4901:49, August 29, 2021 diff hist +272 Special Flag→‎Limits: Added information regarding Squad Strike, which uniquely excludes the Special Flag from its Item Switch

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