Yoshi's grab hitbox visualization.
Yoshi's dash grab hitbox visualization.

OverviewEdit

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Grabbox DataEdit

Standing grabEdit

ID Part Damage SD Angle BK KS FKV Radius Bone Offset Clang Rebound Effect G A Sound
0 0 0% 0   0 100 0 0.7812 68 0.0 0.0 -3.5154             Kick
1 0 0% 0   0 100 0 3.1248 68 0.0 0.0 -3.5154             Kick
2 0 0% 0   0 100 0 3.906 38 0.0 0.0 0.0             Kick

Dash grabEdit

ID Part Damage SD Angle BK KS FKV Radius Bone Offset Clang Rebound Effect G A Sound
0 0 0% 0   0 100 0 0.7812 68 0.0 0.0 0.0             Kick
1 0 0% 0   0 100 0 2.7342 68 0.0 0.0 0.0             Kick

TimingEdit

Standing grabEdit

The mouth grabbox is only active for the first 2 frames.

Grab 18-23
Animation length 79
                                                                                                                                                             

Dash grabEdit

Grab 11-16
Animation length 70
                                                                                                                                           
Legend (1 square = 1 frame)
 
Lag time
 
Grab

TriviaEdit

  • Due to a programming oversight, the dash grab's grabbox is misaligned on the z-axis. This causes the grab to miss against fighters with thinner hurtboxes (such as Zelda and Marth).