Hitbox visualization showing Wario's down aerial.
Competitive.png This article or section may require competitive expertise.
You can discuss this issue on the talk page or edit this page to improve it.

OverviewEdit

Update HistoryEdit

  2.0.0

  •   Wario can grab ledges faster after using down aerial (76 frames → 72).

HitboxesEdit

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
Hits 1-6
0 0 0 1.3% 0   Standard 0 100 60   2.0 top 0.0 -3.0 -3.0 to 3.0 1.0× 1.0× 0%               Kick   All All            
1 0 0 1.3% 0   Standard 0 100 60   2.0 top 0.0 -3.0 -3.0 to 3.0 1.0× 1.0× 0%               Kick   All All            
2 0 0 1.3% 0   Standard 0 100 60   2.0 top 0.0 -9.0 -3.0 to 3.0 1.0× 1.0× 0%               Kick   All All            
Hit 7
0 0 0 4.0% 0   Standard 25 200 0   7.0 top 0.0 -6.0 0.0 2.0× 1.0× 0%               Kick   All All            

TimingEdit

AttackEdit

The move enables ledge grabs from both sides starting on frame 72.

Initial autocancel 1-2
Hits 1-6 9, 11, 13, 15, 17, 19
Hit 7 21
Ending autocancel 42-
Interruptible 48
Animation length 74
                                                                                                                                                   
                                                                                                                                                   

Landing lagEdit

Interruptible 19
Animation length 29
                                                         
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Autocancel
 
Interruptible