Controller: Difference between revisions

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The GameCube controller can also be used as one of the four options of playing ''[[Super Smash Bros. Brawl]]'', via the Wii's built-in GameCube ports. The release of ''Super Smash Bros.'' for [[Virtual Console]] also added the ability to play the game with the GameCube controller, with the controls even slightly updated to make the controller manipulate the game more similarly to ''Melee''.  
The GameCube controller can also be used as one of the four options of playing ''[[Super Smash Bros. Brawl]]'', via the Wii's built-in GameCube ports. The release of ''Super Smash Bros.'' for [[Virtual Console]] also added the ability to play the game with the GameCube controller, with the controls even slightly updated to make the controller manipulate the game more similarly to ''Melee''.  


While the Wii U and Nintendo Switch do not feature dedicated ports for the controllers, an adapter that plugs into two of the Wii U or Switch's various [[wikipedia:Universal Serial Bus|USB]] ports is produced by Nintendo, allowing for up to four controllers to be plugged in. As the Wii U features four USB ports, this allows for a maximum of eight GameCube controllers to be used for ''Smash 4''. The Nintendo Switch Dock has three USB ports, but two adapters can still be used. Cheaper third-party options that are functionally identical to the USB adapter are also available. A number of even cheaper options are also available, as adapters that plug directly into the Wii Remote instead of the console, though most of these adapters cause the game to read the GameCube Controllers as Classic Controllers instead.
While the Wii U and Nintendo Switch do not feature dedicated ports for the controllers, an adapter that plugs into two of the Wii U or Switch's various [[wikipedia:Universal Serial Bus|USB]] ports is produced by Nintendo, allowing for up to four controllers to be plugged in. As the Wii U features four USB ports, this allows for a maximum of eight GameCube controllers to be used for ''Smash 4''. The Nintendo Switch Dock has three USB ports, but two adapters can still be used. Cheaper third-party options that are functionally identical to the USB adapter are also available. A number of even cheaper options are also available, as adapters that plug directly into the Wii Remote instead of the console, though most of these adapters cause the game to read the GameCube Controllers as Classic Controllers instead.


Within tournaments for ''Brawl'', ''Project M'', ''Smash Wii U'', and ''Ultimate'', the GameCube controller is by far the most popular option, due to the still-strong tournament scene of ''Melee'' and most players having the opinion of the GameCube controller being the best controller for ''Smash''. Additionally, GameCube controllers do not have battery issues and they are considerably easier to connect to a [[Wii]], as they do not require devoted processes for syncing them to different consoles. The Wavebird, however, is generally banned at large events; the controller allows for only sixteen potential channels between it and its dongle, and a large number of such controllers being used at once can potentially lead to interference issues between different players at different setups. In addition, players could set their controller to the same channel as another player on purpose, to interfere with other players.
Within tournaments for ''Brawl'', ''Project M'', ''Smash Wii U'', and ''Ultimate'', the GameCube controller is by far the most popular option, due to the still-strong tournament scene of ''Melee'' and most players having the opinion of the GameCube controller being the best controller for ''Smash''. Additionally, GameCube controllers do not have battery issues and they are considerably easier to connect to a [[Wii]], as they do not require devoted processes for syncing them to different consoles. The Wavebird, however, is generally banned at large events; the controller allows for only sixteen potential channels between it and its dongle, and a large number of such controllers being used at once can potentially lead to interference issues between different players at different setups. In addition, players could set their controller to the same channel as another player on purpose, to interfere with other players.
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The Nintendo 3DS can be used as a controller for {{forwiiu}} as part of the compatibility between the two versions, and the controls are kept identical if the 3DS is used to control the Wii U version. In addition to its use as a controller, linking the two games together can allow players to potentially transfer [[Character customization| customized characters]] between the two consoles; this was especially important when [[Official Custom Moveset Project|custom movesets were legal in tournaments]], with all console setups requiring at least one 3DS master console that had all available legal movesets.
The Nintendo 3DS can be used as a controller for {{forwiiu}} as part of the compatibility between the two versions, and the controls are kept identical if the 3DS is used to control the Wii U version. In addition to its use as a controller, linking the two games together can allow players to potentially transfer [[Character customization| customized characters]] between the two consoles; this was especially important when [[Official Custom Moveset Project|custom movesets were legal in tournaments]], with all console setups requiring at least one 3DS master console that had all available legal movesets.


It is a given that the 3DS is used as a controller in 3DS tournaments. However, within Wii U tournaments, the use of the Nintendo 3DS as a controller is often banned, due to logistics and time issues involved with having to constantly sync and re-sync them to the Wii U. Even when they are allowed, the 3DS is notorious for its input lag when linked to a Wii U for gameplay. However, on its own, it has surprisingly little input lag with ''[[Super Smash Bros. for 3DS]]'', experiencing lows of 51.66ms (3.1 frames) and highs of 74.16ms (4.3 frames), being a frame faster than how the Wii U handles a GameCube controller for ''[[Super Smash Bros. for Wii U]]''<ref>[https://www.youtube.com/watch?v=OTPY9DWJ6Zo Latency video]</ref>.
It is a given that the 3DS is used as a controller in 3DS tournaments. However, within Wii U tournaments, the use of the Nintendo 3DS as a controller is often banned, due to logistics and time issues involved with having to constantly sync and re-sync them to the Wii U. Even when they are allowed, the 3DS is notorious for its input lag when linked to a Wii U for gameplay. However, on its own, it has surprisingly little input lag with ''for Nintendo 3DS'', experiencing lows of 51.66ms (3.1 frames) and highs of 74.16ms (4.3 frames), being a frame faster than how the Wii U handles a GameCube controller for ''[[Super Smash Bros. for Wii U]]''<ref>[https://www.youtube.com/watch?v=OTPY9DWJ6Zo Latency video]</ref>.


===Wii U GamePad===
===Wii U GamePad===
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