Hitbox visualization showing Sheik's back aerial.
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OverviewEdit

HitboxesEdit

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
Clean hit
0 0 0 7.5% 0   Backward 32 98 0   3.8 hip 0.0 0.0 0.0 1.0× 1.0× 0%               Kick   All All            
1 0 0 7.5% 0   Backward 32 98 0   2.0 kneer -0.5 0.0 0.0 1.0× 1.0× 0%               Kick   All All            
2 0 0 9.5% 0   Backward 30 98 0   4.2 kneer 3.8 -0.2 0.0 1.0× 1.0× 0%               Kick   All All            
Late hit
0 0 0 6.0% 0   Backward 10 101 0   4.0 hip 0.0 0.0 0.0 1.0× 1.0× 0%               Kick   All All            
1 0 0 6.0% 0   Backward 10 101 0   3.3 kneer -0.5 0.0 0.0 1.0× 1.0× 0%               Kick   All All            
2 0 0 6.0% 0   Backward 10 101 0   2.8 kneer 3.0 -0.2 0.0 1.0× 1.0× 0%               Kick   All All            

TimingEdit

AttackEdit

Initial autocancel 1-3
Clean hit 4-6
Late hit 7-14
Ending autocancel 31-
Interruptible 38
Animation length 45
                                                                                         
                                                                                         

Landing lagEdit

Interruptible 8
Animation length 19
                                     
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
  
Hitbox change
 
Autocancel
 
Interruptible