Super Smash Bros. Ultimate

Sephiroth (SSBU)/Forward smash

Hitbox visualization showing Sephiroth's forward smash.
Hitbox visualization showing Sephiroth's forward smash, in his Winged form.
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OverviewEdit

HitboxesEdit

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
0 0 0 13.5% 0   Forward 54 81 0   4.0 swordl1 0.0 -1.0 4.0 0.7× 1.0× 0%               Slash   All All            
2 0 0 20.0% 0   Forward 57 78 0   4.0 swordl1 7.0 -1.0 4.0 1.3× 1.0× 0%               Slash   All All            
3 0 0 20.0% 0   Forward 57 78 0   4.0 swordl1 15.0 -1.0 4.0 1.3× 1.0× 0%               Slash   All All            
4 0 0 15.0% 0   Forward 57 85 0   4.0 swordl1 21.5 -1.0 4.0 0.9× 1.0× 0%               Slash   All All            
1 0 0 13.5% 0   Forward 54 81 0   5.8 top 0.0 8.5 21.5 0.7× 1.0× 0%               Slash   All All            
5 0 0 20.0% 0   Forward 57 78 0   5.5 top 0.0 9.0 16.5 to 21.5 1.3× 1.0× 0%               Slash   All All            

TimingEdit

The Winged Form armor has a damage threshold of 20%.

Charges between 8-9
Winged Form armor 10-23
Hitboxes 24-25
Interruptible 68
Animation length 103
Hitboxes                                                                                                                                                                                                               
Winged Form armor                                                                                                                                                                                                               
Legend (1 square = 1 frame)
 
Lag time
  
Charge interval
 
Hitbox
 
Vulnerable
 
Armour
 
Interruptible