Hitbox visualization showing Samus's grounded up special, Screw Attack.
Hitbox visualization showing Samus's aerial up special, Screw Attack.

OverviewEdit

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HitboxesEdit

GroundedEdit

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
Clean hit 1
0 0 2% 3   120 40 0 3.8 0 0.0 -1.2 6.0 0.5x 1.0x 0%               Kick  
1 0 2% 3   120 40 0 3.8 0 0.0 -1.2 -6.0 0.5x 1.0x 0%               Kick  
2 0 2% 3   105 40 0 3.8 0 0.0 9.6 6.0 0.5x 1.0x 0%               Kick  
3 0 2% 3   105 40 0 3.8 0 0.0 9.6 -6.0 0.5x 1.0x 0%               Kick  
Late hit 1 & hits 2-3
0 0 1% 3   90 40 0 3.3 0 0.0 -1.2 6.0 0.2x 1.0x 0%               Kick  
1 0 1% 3   90 40 0 3.3 0 0.0 -1.2 -6.0 0.2x 1.0x 0%               Kick  
2 0 1% 3   60 40 0 3.3 0 0.0 9.6 6.0 0.2x 1.0x 0%               Kick  
3 0 1% 3   60 40 0 3.3 0 0.0 9.6 -6.0 0.2x 1.0x 0%               Kick  
Hits 4-11
0 0 1% 3   0 100 70 3.2 0 0.0 -0.8 6.0 0.4x 1.0x 0%               Kick  
1 0 1% 3   0 100 70 3.2 0 0.0 -0.8 -6.0 0.4x 1.0x 0%               Kick  
2 0 1% 3   0 100 70 3.1 0 0.0 9.6 6.0 0.4x 1.0x 0%               Kick  
3 0 1% 3   0 100 70 3.1 0 0.0 9.6 -6.0 0.4x 1.0x 0%               Kick  
Hit 12
0 0 1% 3   50 175 0 9.6 0 0.0 5.2 1.6 1.0x 1.0x 0%               Kick  

AerialEdit

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
Hits 1-3
0 0 1% 3   25 0 0 2.9 0 0.0 9.6 6.0 1.0x 1.0x 0%               Kick  
1 0 1% 3   25 0 0 2.9 0 0.0 9.6 -6.0 1.0x 1.0x 0%               Kick  
2 0 1% 3   100 0 0 3.3 0 0.0 -0.8 5.6 1.0x 1.0x 0%               Kick  
3 0 1% 3   100 0 0 3.3 0 0.0 -0.8 -5.6 1.0x 1.0x 0%               Kick  
Hits 4-11
0 0 1% 3   25 0 0 2.9 0 0.0 9.6 6.0 1.0x 1.0x 0%               Kick  
1 0 1% 3   25 0 0 2.9 0 0.0 9.6 -6.0 1.0x 1.0x 0%               Kick  
2 0 1% 3   80 0 0 2.9 0 0.0 -0.8 6.0 1.0x 1.0x 0%               Kick  
3 0 1% 3   80 0 0 2.9 0 0.0 -0.8 -6.0 1.0x 1.0x 0%               Kick  
Hit 12
0 0 1% 3   50 160 0 9.6 0 0.0 5.2 1.6 1.0x 1.0x 0%               Kick  

TimingEdit

GroundedEdit

Intangible 3-4
Hit 1 5-6, 7-8
Hits 2-3 9-10, 11-12
Hits 4-11 13-14, 15-16, 17-18, 19-20, 21-22, 23-24, 25-26, 27-28
Hit 12 29-30
Animation length 49
                                                                                                 
                                                                                                 

AerialEdit

Intangible 3-4
Hits 1-3 5-6, 7-8, 9-10
Hits 4-11 11-12, 13-14, 15-16, 17-18, 19-20, 21-22, 23-24, 25-26
Hit 12 27-28
Animation length 47
                                                                                             
                                                                                             
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
  
Hitbox change
 
Vulnerable
 
Intangible