OverviewEdit
Samus turns and kicks behind her. A good spacer, with KO potential if hit at the tiny sweetspot at the edge of her foot. It has potential to combo into an up aerial, more back aerials, and sometimes a Screw Attack if hit at the leg hitbox. It has humongous reach, due to Samus' giant limbs. On certain stages, such as Battlefield, this can be used after an edge drop →wall jump to fight off edgeguarders.
HitboxesEdit
TimingEdit
AttackEdit
Initial autocancel | 1-8 |
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Hitbox | 9-10 |
Ending autocancel | 32- |
Animation length | 39 |
Landing lagEdit
Animation length | 12 |
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Lag time |
Hitbox |
Autocancel |