OverviewEdit
Update HistoryEdit
- Up smash's hits connect more reliably.
- Up smash has received a -100% trip chance, preventing it from tripping opponents on platforms and missing its last hit due to the trip's intangibility.
HitboxesEdit
TimingEdit
Charges between | 4-5 |
---|---|
Lower arm intangible | 10-23 |
Hit 1 (early, late) | 12, 13 |
Hits 2-4 | 15, 17, 19 |
Hit 5 | 22-23 |
Interruptible | 59 |
Animation length | 79 |
Hitboxes | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Lower arm |
Lag time |
Charge interval |
Hitbox |
Hitbox change |
Vulnerable |
Intangible |
Interruptible |