HitboxesEdit
RosalinaEdit
ID | Part | Damage | SD | Angle | BK | KS | FKV | Radius | Bone | Offset | SDIx | H× | T% | Clang | Rebound | Type | Effect | G | A | Sound | Direct | ||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0 | 0 | 8% | 0 | 80 | 70 | 0 | 4.0 | 26 | 0.0 | 0.0 | -3.5 | 1.0x | 2.0x | 0% | Magic zap |
LumaEdit
TimingEdit
RosalinaEdit
Hitboxes | 9-17 |
---|---|
Head intangible | 4-11 |
Interruptible | 41 |
Animation length | 51 |
Hitboxes | |||||||||||||||||||||||||||||||||||||||||||||||||||
Head |
LumaEdit
Early hit | 3 |
---|---|
Clean hit | 4-5 |
Late hit | 6-10 |
Interruptible | 31 |
Animation length | 34 |
Hitboxes |
Lag time |
Hitbox |
Hitbox change |
Vulnerable |
Intangible |
Interruptible |
|