OverviewEdit
Update HistoryEdit
- Up tilt has more base knockback (60 → 88), but less knockback scaling (75/100 → 57/82). This increases its safety on hit at low percents, but slightly reduces its KO potential.
HitboxesEdit
TimingEdit
Hitboxes | 10-22 |
---|---|
Interruptible | 38 |
Animation length | 70 |
Lag time |
Hitbox |
Interruptible |
|