Super Smash Bros. Ultimate

Piranha Plant (SSBU)/Floor attack (front)

Hitbox visualization showing Piranha Plant's getup attack while laying on its front.

OverviewEdit

Piranha Plant gets up, headbutting forward then backward. Compared to its back getup attack, it has slightly more inner range, being easier to hit opponents over-extending, The hitboxes closely match the move's animation. As with all getup attacks, it is useful to punish opponents attempting to chase roll getups. Getting both hits of the attack on a shield can lead to large amounts of shield damage or end up breaking it.

HitboxesEdit

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
Hit 1
0 0 0 7.0% 8.0   Standard 80 48 0   5.0 top 0.0 5.0 5.0 to 14.0 1.0× 1.0× 0%               Punch   All All            
Hit 2
0 0 0 7.0% 8.0   Standard 80 48 0   5.0 top 0.0 5.0 -5.0 to -14.0 1.0× 1.0× 0%               Punch   All All            

TimingEdit

Intangibility 1-25
Hit 1 19-20
Hit 2 24-25
Interruptible 46
Animation length 55
                                                                                                             
                                                                                                             
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Vulnerable
 
Intangible
 
Interruptible