Hitbox visualization showing Peach's up special, Peach Parasol.
Hitbox visualization showing Peach floating down after using her up special.

OverviewEdit

  This article or section may require competitive expertise.
You can discuss this issue on the talk page or edit this page to improve it.

HitboxesEdit

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
Hit 1
0 0 5% 0   0 100 150 5.0 81 0.0 0.0 0.0 1.0x 1.0x 0%               Punch  
1 0 5% 0   0 100 150 6.0 0 0.0 5.0 6.5 1.0x 1.0x 0%               Punch  
ID Part Rehit rate Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct Blockable Reflectable Absorbable Flinchless Heedless Piercing Strechy ?2 ?5 ?6 ?11 Hit Bits
Multihits
0 0 8 1% 0   Forwards 0 100 90 4.0 101 0.0 4.4 0.0 1.0x 1.0x 0%               Punch                         11111111111111
1 0 8 1% 0   Forwards 0 100 100 5.0 90 0.0 0.0 0.0 1.0x 1.0x 0%               Punch                         11111111111111
2 0 8 1% 0   Forwards 0 100 130 6.0 7 0.0 0.0 0.8 1.0x 1.0x 0%               Punch                         11111111111111
Final hit
0 0 0 4% 0   Forwards 60 120 0 6.0 90 0.0 0.0 0.0 1.0x 1.0x 0%               Kick                         11111111111111
1 0 0 4% 0   Forwards 60 120 0 5.0 101 0.0 4.4 0.0 1.0x 1.0x 0%               Kick                         11111111111111
ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
Falling
0 0 3% 0   35 40 0 3.3 101 0.0 8.0 0.0 1.0x 1.0x 0%               Punch  

TimingEdit

AttackEdit

Hit 1 7-10
Multihits 11-27
Final hit 31-32
Animation length 40
                                                                               

FloatingEdit

Hitbox 11+
Animation length (opening) 15
                             
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
  
Hitbox change
  
Loop point