OverviewEdit
HitboxesEdit
ID | Part | Damage | SD | Angle | BK | KS | FKV | Radius | Bone | Offset | SDIx | H× | T% | Clang | Rebound | Type | Effect | G | A | Sound | Direct | ||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Falling | |||||||||||||||||||||||
0 | 0 | 3% | 0 | 35 | 40 | 0 | 3.3 | 101 | 0.0 | 8.0 | 0.0 | 1.0x | 1.0x | 0% | Punch |
TimingEdit
AttackEdit
Hit 1 | 7-10 |
---|---|
Multihits | 11-27 |
Final hit | 31-32 |
Animation length | 40 |
FloatingEdit
Hitbox | 11+ |
---|---|
Animation length (opening) | 15 |
Lag time |
Hitbox |
Hitbox change |
Loop point |