Super Smash Bros. Melee

Mario (SSBM)/Floor attack (back)

Hitbox visualization of Mario's getup attack when he's laying on his back.

OverviewEdit

  This article or section may require competitive expertise.
You can discuss this issue on the talk page or edit this page to improve it.

HitboxesEdit

ID Part Damage SD Angle BK KS FKV Radius Bone Offset Clang Rebound Effect G A Sound
Back hit
0 0 6% 1   80 50 0 5.4684 57 0.0 0.0 0.0             Kick
1 0 6% 1   80 50 0 5.4684 51 0.0 0.0 0.0             Kick
2 0 6% 1   80 50 0 3.906 55 0.0 0.0 0.0             Kick
3 0 6% 1   80 50 0 5.0778 0 -3.1248 4.6872 0.0             Kick
Front hit
0 0 6% 1   80 50 0 5.4684 57 0.0 0.0 0.0             Kick
1 0 6% 1   80 50 0 5.4684 51 0.0 0.0 0.0             Kick
2 0 6% 1   80 50 0 3.906 55 0.0 0.0 0.0             Kick
3 0 6% 1   80 50 0 5.0778 0 3.1248 4.6872 0.0             Kick

TimingEdit

Intangible 1-25
Back hit 20-21
Front hit 24-25
Animation length 50
                                                                                                   
                                                                                                   
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Vulnerable
 
Intangible