OverviewEdit
HitboxesEdit
TimingEdit
MissileEdit
This data starts from release. Start up animation is 17 frames. The interruptibility is when the move ends when airborne. The ending lag on the ground depends on the height before landing.
Intangibility (misfire only) | 1-5 |
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Hitboxes | 5-43 |
Interruptible | 69 |
Animation length | 73 |
Luigi | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Misfire only |
Landing LagEdit
Animation length | 42 |
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Wall stickEdit
Animation length | 109 |
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Lag time |
Charge interval |
Hitbox |
Vulnerable |
Intangible |
Interruptible |
|