Hitbox visualization showing King Dedede's up throw.

OverviewEdit

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Dedede throws his opponent up with both of his hands. While its knockback is okay, its mediocre damage output and lack of clear utility makes it his worst throw in his kit. Dedede can attempt to use it into comboing for other aerials, though most of the time his down throw will be used, as that racks up damage significantly more reliably, and deals more damage, making up throw’s slightly higher knockback negligent.

Throw and Hitbox DataEdit

HitboxEdit

ID Part Rehit rate Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct Blockable Reflectable Absorbable Flinchless Heedless Piercing Strechy ?2 ?5 ?6 ?11 Hit Bits
0 0 0 4% 0   Forwards 30 80 0 7.0 0 0.0 29.0 0.0 1.0x 1.0x 0%               Punch                         11111111111111

ThrowEdit

ID Damage Angle BK KS FKV Bone SDIx FFx T% Type Effect Sound
0 5%   Forwards 70 72 0 0 1.0x None 0%       None
1 3%   Forwards 60 100 0 0 1.0x None 0%       None

TimingEdit

Invincibility 1-8
Hitbox 16-18
Throw Release 19
Interruptible 40
Animation length 44
                                                                                       
                                                                                       
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Vulnerable
 
Invincible
  
Throw point
 
Interruptible