Hitbox visualization showing Falco's down tilt.
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OverviewEdit

Update HistoryEdit

  8.0.0

  •   It has less startup (frame 10 → 8), with its total duration reduced as well (FAF 32 → 30).
  •   It launches at a more vertical angle (75° → 85°), improving its combo and KO potential.

HitboxesEdit

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
0 0 0 13.0% 0   Standard 50 90 0   2.6 tail2 -4.1 0.0 0.0 1.0× 1.0× 40%               Slash   All All            
1 0 0 12.0% 0   Standard 40 88 0   3.5 tail2 1.9 0.0 0.0 1.0× 1.0× 40%               Slash   All All            
2 0 0 10.5% 0   Standard 40 88 0   3.3 tail2 7.8 0.0 0.0 1.0× 1.0× 40%               Slash   All All            

TimingEdit

Hitboxes 8-10
Interruptible 30
Animation length 51
                                                                                                     
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Interruptible

TriviaEdit

  • The move has a 40% trip chance that can never actually happen, due to its vertical launch angle.