Super Smash Bros. Ultimate

Corrin (SSBU)/Neutral attack

OverviewEdit

Corrin's neutral attack consists of a spear hand stab and a slash from the Yato followed by either another slash or a flurry of bites from Corrin's dragon mouth hand.

For the technical data of each individual hit, see:

Quickest loopEdit

The third jab and rapid jab have different continuability windows, with the latter being shorter and taking priority. The move transitions into the rapid jab if, since the start of the first jab and before the end of the rapid jab window, the attack button has been pressed at least 3 times and released at least 2 times. Otherwise, it transitions into the third jab.

Jab 1 5, 6
Jab 2 12-13
Jab 3 22-23
Rapid jab 27, 31, 35, 39
Rapid jab finisher 44-45
Interruptible 28, 38, 47, 81
Animation lengths 37, 39, 65, 106
                                                                                                                                                                                                                   
                                                                                                                                                                                                                   
                                                                                                                                                                                                                   
                                                                                                                                                                                                                   
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
  
Hitbox change
  
Loop point
  
Earliest continuable point
 
Interruptible