Super Smash Bros. Ultimate

Corrin (SSBU)/Back aerial

Hitbox visualization showing Corrin's back aerial.
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OverviewEdit

Update HistoryEdit

  8.0.0

  •   Back aerial's clean hit deals more damage (11% → 12%) with no compensation on knockback, improving its KO potential.

HitboxesEdit

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
Clean hit
0 0 0 12.0% 0   Backward 40 100 0   7.5 top 0.0 10.0 to 11.0 -12.5 to -17.0 1.0× 1.0× 0%               Slash   All All            
Late hit
0 0 0 9.0% 0   Backward 40 100 0   5.7 top 0.0 10.7 to 12.2 -12.5 to -21.0 1.0× 1.0× 0%               Slash   All All            

TimingEdit

AttackEdit

On frame 13, the move sets Corrin's horizontal speed to 1.2 and his vertical speed to 0.25.

Initial autocancel 1-5
Clean hit 13
Late hit 14-16
Ending autocancel 42-
Interruptible 42
Animation length 55
                                                                                                             
                                                                                                             

Landing lagEdit

Interruptible 14
Animation length 20
                                       
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
  
Hitbox change
 
Autocancel
 
Interruptible