Hitbox visualization showing Cloud's up throw.

OverviewEdit

Cloud does a butterfly kick that is similar in animation to Sonic's up tilt and Captain Falcon's up smash. Unusually for a throw, it hits three times. It is useful for setting up a juggle situation and is Cloud's strongest throw in the middle of the stage, being able to KO some character around 160% with rage. However, it is still very weak compared to other throws.

The throw's first hit animation looks similar to that of the Waterkick Limit Break used by Tifa Lockhart in Final Fantasy VII.

Throw and Hitbox DataEdit

ThrowEdit

ID Damage Angle BK KS FKV Bone FFx Type Effect Sound
0 4%   Forwards 78 97 0 0 1.0x       None
1 3%   Forwards 40 100 0 0 None       None

CollateralEdit

ID Part Rehit rate Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct Hit bits Blockable Reflectable Absorbable Piercing Heedless No GFX Flinchless Stretch
Hit 1
0 0 0 2% 0   Forwards 80 150 0 4 10 0 0 0 1.0x 1.0x 0%               Kick   63              
Hit 2
0 0 0 2.5% 0   Forwards 80 150 0 4 0 0 21.5 7.5 1.0x 1.0x 0%               Kick   63              

TimingEdit

Invincibility 1-18
Hitboxes 8-9, 13-14
Throw Release 15
Interruptible 51
Animation length 62
                                                                                                                           
                                                                                                                           
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Vulnerable
 
Invincible
  
Throw point
 
Interruptible