Super Smash Bros. Ultimate

Captain Falcon (SSBU)/Neutral attack

OverviewEdit

Captain Falcon's neutral attack consists of 2 jabs followed by either a knee strike or a flurry of punches. The rapid jab finisher is notably disjointed.

For the technical data of each individual hit, see:

Quickest loopEdit

The third jab and rapid jab have different continuability windows, with the latter being shorter and taking priority. The move transitions into the rapid jab if, since the start of the first jab and before the end of the rapid jab window, the attack button has been pressed at least 3 times and released at least 2 times. Otherwise, it transitions into the third jab.

Jab 1 3
Consecutive jab 7
Jab 2 9
Jab 3 17-18
Rapid jab 15, 17, 19, 21, 23, 25, 27, 29
Rapid jab finisher 35-36
Interruptible 18, 23, 44, 79
Animation lengths 39, 40, 51, 78
                                                                                                                                                           
                                                                                                                                                           
                                                                                                                                                           
                                                                                                                                                           
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
  
Loop point
  
Earliest continuable point
 
Interruptible