Captain Falcon down throw hurtbox visualization | ||||
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OverviewEdit
Swings the opponent overhead and then slams them on the ground with his grabbing arm. Alongside Raptor Boost and the first hit of neutral aerial, this is one of Captain Falcon's main combo starters, being capable of starting combos into neutral aerial and back aerial at low percents, up aerial at a wide range of percents, and even forward aerial at specific percentages as a KO setup. The move deals 6%.
Throw DataEdit
Kind | ID | Damage | Angle | Angle type | BK | KS | FKV | H× | Effect | Type | Sound |
---|---|---|---|---|---|---|---|---|---|---|---|
Throw | 0 | 6.0% | Forward | 65 | 70 | 0 | 0.0× | None | |||
Break | 0 | 3.0% | Forward | 60 | 100 | 0 | 0.0× | None |
TimingEdit
Invincibility | 1-21 |
---|---|
Throw Release | 21 |
Interruptible | 40 |
Animation length | 65 |
Lag time |
Hitbox |
Vulnerable |
Invincible |
Throw point |
Interruptible |
|