Super Smash Bros. Brawl

Captain Falcon (SSBB)/Up aerial

Hitbox visualization showing Captain Falcon's up aerial.

OverviewEdit

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HitboxesEdit

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
Clean hit
0 0 13% 0   10 100 0 4.5 8 0.0 -3.2 -2.0 1.0x 1.0x 0%               Kick  
1 0 12% 0   10 100 0 5.0 9 0.0 -6.0 -2.0 1.0x 1.0x 0%               Kick  
Late hit
0 0 12% 0   8 80 0 4.5 8 0.0 -3.2 -2.0 1.0x 1.0x 0%               Kick  
1 0 10% 0   8 80 0 5.0 9 0.0 -6.0 -2.0 1.0x 1.0x 0%               Kick  
Latest hit*
0 0 8% 0   6 70 0 4.5 8 0.0 -3.2 -2.0 1.0x 1.0x 0%               Kick  
1 0 6% 0   6 70 0 5.0 9 0.0 -6.0 -2.0 1.0x 1.0x 0%               Kick  

TimingEdit

Clean hit 6-10
Late hit 11-13
Latest hit
Ending autocancel 22>
Animation length 33
  • Due to what is presumably a programming error, the "delete all hitboxes" command runs on the same frame the latest hit begins, and so the latest hit never occurs. This oversight was directly copied over from Melee.
                                                                   
                                                                   

Landing lagEdit

Animation length 9
                 
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
  
Hitbox change
 
Autocancel