Hitbox visualization showing Byleth's up aerial.
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OverviewEdit

HitboxesEdit

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
Multihits
0 0 5 3.0% 0   Standard 0 100 30   4.7 top 0.0 21.5 to 18.5 0.0 0.3× 1.0× 0%               Slash   All All            
4 0 5 3.0% 0   Standard 0 100 40   4.7 top 0.0 21.5 to 18.5 0.0 0.3× 1.0× 0%               Slash   All All            
1 0 5 3.0% 0   Standard 0 100 35   5.0 top 0.0 28.5 0.0 0.3× 1.0× 0%               Slash   All All            
2 0 5 3.0% 0   Standard 0 100 35   5.0 top 0.0 28.5 -6.8 0.3× 1.0× 0%               Slash   All All            
3 0 5 3.0% 0   Standard 0 100 35   5.0 top 0.0 28.5 6.8 0.3× 1.0× 0%               Slash   All All            
Final hit
4 1 0 5.5% 0   Standard 50 140 0   5.0 top 0.0 21.5 to 18.5 0.0 1.2× 1.0× 0%               Slash   All All            
1 1 0 5.5% 0   Standard 50 140 0   5.5 top 0.0 28.5 0.0 1.2× 1.0× 0%               Slash   All All            
2 1 0 5.5% 0   Standard 50 140 0   5.5 top 0.0 28.5 -6.8 1.2× 1.0× 0%               Slash   All All            
3 1 0 5.5% 0   Standard 50 140 0   5.5 top 0.0 28.5 6.8 1.2× 1.0× 0%               Slash   All All            

TimingEdit

AttackEdit

The move enables ledge grabs from both sides starting on frame 74.

Initial autocancel 1-3
Multihits 10-19 (rehit rate: 5)
Final hit 20-23
Ending autocancel 48-
Interruptible 49
Animation length 79
                                                                                                                                                             
                                                                                                                                                             

Landing lagEdit

Interruptible 15
Animation length 45
                                                                                         
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
  
Hitbox change
 
Autocancel
 
Interruptible