Byleth back throw hurtbox and hitbox visualization | ||||
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OverviewEdit
Throw and Hitbox DataEdit
Kind | ID | Damage | Angle | Angle type | BK | KS | FKV | H× | Effect | Type | Sound | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Throw | |||||||||||||||||||||||
Throw | 0 | 7.0% | Forward | 50 | 80 | 0 | 0.0× | None | |||||||||||||||
Break | 0 | 3.0% | Forward | 40 | 100 | 0 | 0.0× | None |
TimingEdit
Byleth changes direction on frame 25.
Invincibility | 1-48 |
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Collateral hit | 12-13, 23-24 |
Turnaround | 25 |
Throw release | 30 |
Interruptible | 44 |
Animation length | 93 |
Lag time |
Hitbox |
Vulnerable |
Invincible |
State change |
Throw point |
Interruptible |
|