OverviewEdit
HitboxesEdit
AttackEdit
Bullet ArtsEdit
The bullet is shot from Bayonetta's left arm gun.
TimingEdit
AttackEdit
If not fast falling, the move sets Bayonetta's vertical speed to 1.5 upon hitting an opponent.
Initial autocancel | 1-2 |
---|---|
Hitboxes | 7-9 |
Bullet Arts window | 11 |
Continuability window | 13-36 |
Ending autocancel | 32- |
Interruptible | 40 |
Animation length | 47 |
Bullet ArtsEdit
Up to 10 consecutive bullets can be fired by holding the button, with each one adding 7 frames to the move's duration. Otherwise, the Bullet Arts extension lasts 6 frames.
Hitboxes | 1 |
---|---|
Loop point | 7-8 |
Animation length | 6 |
Landing lagEdit
Interruptible | 13 (without Bullet Arts) 19 (with Bullet Arts) |
---|---|
Animation length | 24 (without Bullet Arts) 36 (with Bullet Arts) |
Without Bullet Arts | ||||||||||||||||||||||||||||||||||||
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With Bullet Arts |
Lag time |
Hitbox |
Loop point |
State change |
Autocancel |
Continuable |
Earliest continuable point |
Interruptible |
|