- For fighter info, see Olimar (SSB4) and Olimar (SSBU).
Alph | |
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Official artwork of Alph from Pikmin 3. | |
Universe | Pikmin |
Debut | Pikmin 3 (2013) |
Smash Bros. appearances | SSB4 Ultimate |
Most recent non-Smash appearance | Pikmin 3 Deluxe (2020) |
Console/platform of origin | Wii U |
Species | Koppaite |
Gender | Male |
Place of origin | Koppai |
Article on Pikipedia | Alph |
Alph (アルフ, Alph) is the first of the three protagonists of Pikmin 3. He was the engineer on the S.S. Drake as well as the youngest crew member. After getting stranded on PNF-404, the world of Pikmin, it fell to him to reunite the crew, get the fruit they were sent to obtain, and repair the ship's warp drive. The crew end up running into and saving Olimar in the end.
OriginEdit
In Pikmin 3, a group of three astronauts consisting of Alph, Brittany and Captain Charlie, are tasked with saving their home planet of Koppai, due to their planet's food supplies become nearly depleted. When data collected reveals that a distant planet, given the name PNF-404 (which also happens to be the home planet of the Pikmin), is rich with a variety of fruits whose seeds can be cultivated on Koppai to end the food shortage, the crew of three travel to the alien planet in the S.S. Drake.
However, their ship malfunctions and they become separated just before landing, with the cosmic-drive key also being lost, which is mandatory for leaving the planet. Over the course of the game, Alph reunites with Brittany and Charlie, collects fruit, harvesting their seeds and using their juice for sustenance while on the planet, and eventually meets up with Louie and later on Olimar, who they rescue from the Plasm Wraith. As thanks, Olimar gives them their lost cosmic-drive key, allowing them to return to Koppai safely with their findings.
In Super Smash Bros. 4Edit
As a playable characterEdit
Alph makes his Super Smash Bros. series debut as an alternate costume character of Olimar. He was first shown off on September 11, 2014. He has his own alternate costumes, which are based on the color schemes of Brittany, Charlie (the two other playable characters of Pikmin 3), and Olimar (his appearance from the original Pikmin), respectively. Alph is also acknowledged by the announcer, crowd, and character selection screen, but not in battle records and other miscellaneous aspects, such as Classic Mode.
Despite using the S.S. Drake in Pikmin 3, Alph still uses Olimar's Hocotate Ship for his on-screen appearance and Final Smash. He has a trophy using his playable model, classified under the fighters category. However, it is obtained in the Trophy Shop instead of as a reward for clearing Classic Mode, similarly to the Koopalings.
According to design documents for SSB4 available in Masahiro Sakurai's book "Thinking of the Making of Video Games 2" (桜井政博のゲームを作って思うこと2), Alph was intended to be included as a clone alongside Lucina, Dr. Mario, and Dark Pit. Rock Pikmin were also planned to be implemented, in which they would be heavy and short-ranged, but very powerful, similarly to Purple Pikmin. However, the idea was scrapped, presumably because of time constraints.[1]
TrophyEdit
- Alph
- Alph is a young explorer who crashed on the planet PNF-404. As the engineer of the S.S. Drake, he feels responsible for finding the missing crew and the ship after the crash. Waking up in a pond, Alph quickly encounters a tiny creature—it's a Pikmin!
- : Pikmin 3 (08/2013)
- A member of the crew that crash-landed on PNF-404. This young engineer is separated from the rest of his team during landing, but as an engineer, he's just as worried about their ship, the SS Drake. While looking for his crewmates and ship, Alph encounters some strange yet helpful little creatures...
- : Pikmin 3 (07/2013)
In Super Smash Bros. UltimateEdit
As a playable characterEdit
In Super Smash Bros. Ultimate, Alph returns as a playable character, accessible via Olimar's alternate costumes. Unlike in the previous game, Alph is technically an unlockable character here due to Olimar himself becoming needing to be unlocked. Just like in the previous game, his attacks and statistics are identical to Olimar's and (with the exception of the announcer, crowd, and character selection, all of which say and/or display his own name) the game does not acknowledge him as a separate character from Olimar in battle records and other miscellaneous aspects, such as Classic Mode.
Akin to his trophy in Super Smash Bros. 4, Alph also has his own associated Fighter Spirit, although it can only be obtained from the Shop instead of being rewarded after completing Classic Mode.
SpiritEdit
GalleryEdit
Alph and Olimar on Garden of Hope in Super Smash Bros. for Wii U.
Alph and Olimar on Wuhu Island in Super Smash Bros. Ultimate.
Names in other languagesEdit
Language | Name |
---|---|
Japanese | アルフ, Alph |
English | Alph |
French | Alph |
German | Alph |
Spanish | Alph |
Italian | Alph |
Chinese (Simplified) | 阿尔福, Alph |
Chinese (Traditional) | 阿爾福, Alph |
Korean | 알프, Alph |
Dutch | Alph |
Russian | Альф |
TriviaEdit
- Alph and Inkling are the only playable characters in the Super Smash Bros. series whose console of origin is the Wii U.
- Alph is cannonicly shorter than any other playable character in the series at a height of 1.6 cm or 0.64 inches.
ReferencesEdit
Pikmin universe | |
---|---|
Fighter | Olimar (SSBB · SSB4 · SSBU) (Pikmin) (Alph) |
Assist Trophy | Burrowing Snagret |
Stages | Distant Planet · Garden of Hope |
Item | Hocotate Bomb |
Enemies | Bulborb · Iridescent Glint Beetle |
Other | Hocotate Ship · Peckish Aristocrab · Pellet · Plasm Wraith · Yellow Wollywog |
Trophies, Stickers and Spirits | Trophies (SSBB · SSB4) · Stickers · Spirits |
Music | Brawl · SSB4 · Ultimate |