Project M

Jigglypuff (PM)

Revision as of 15:16, July 3, 2015 by Oorr23 (talk | contribs) (→‎Revisions: Add P:M 3.6 changes)
Jigglypuff
in Project M and Project+
Jigglypuff SSBB.jpg
PokemonSymbol.svg
Universe Pokémon
Base game appearance Brawl
Moveset inspiration Jigglypuff (SSBM), Jigglypuff (SSBB)
Alternate costume Fairy Costume Jigglypuff
Jigglypuff (SSBB)

Jigglypuff is a playable character in the Brawl mod Project M. It returns from Melee with a nearly identical moveset.

Attributes

Changes from Melee to PM

Jigglypuff has remained relatively unchanged from Melee to Project M, although it has gained a few additional options from Brawl-based mechanics.

Aesthetics

Ground Attacks

  •   Dash attack remains cancelable from Brawl, allowing Jigglypuff to DACUS and Gatling Combo, improving its ground mobility.
  •   Down aerial hits faster.

Special Moves

  •   Sing puts enemies to sleep for longer than it did in Melee and Brawl to compensate for the new sleep mechanics (mashing causes characters to wake up earlier).

Revisions

v2.5b

  •   Jigglypuff's Up Taunt now winks. The eye that winks depends on the direction the user is facing.

v3.0

  •   Sing sleep power increased to compensate the sleep mechanic changes.

v3.5

  •   Forward Throw now hits all characters.
  •   Beginning of forward roll intangibility: Frame 3 → Frame 2
  •   Forward Throw deals less knockback.
  •   Hitboxes and knockback of Down Throw now match Melee's.

v3.6

  •   Fixed a bug that prevented Jigglypuff from using Beam Swords correctly.

Moveset

Up to date as of version 3.5.

Name Damage Description
Neutral attack 3% (hit 1), 3% (hit 2 ) (6% total) Jigglypuff slaps the opponent twice.
Forward tilt 10% Jigglypuff does a spinning kick. Has low knockback, which can lead into combos.
Up tilt 9% (clean), 8% (late) Jigglypuff kicks the opponent with its right foot. High knockback.
Down tilt 10% Jigglypuff sweeps the ground, attempting to trip its opponent.
Dash attack 12% (clean) 8% (late) Jigglypuff rams straight into the opponent. This move can be used for a DACUS.
Forward smash 17% (clean) 13% (late) Jigglypuff kicks its opponent with great force. However, this move has significant ending lag.
Up smash 14% Jigglypuff headbutts the air, hitting its opponent with great force.
Down smash 12% Jigglypuff spins around, then does a split kick to its opponent.
Neutral aerial 12% (clean), 9% (late) Jigglypuff extends its leg in order to do a kick.
Forward aerial 10%/12% (clean/feet), 7% (late) Jigglypuff kicks its opponent with both legs.
Back aerial 12% Jigglypuff spins around, kicking its opponent. This move can lead to Jigglypuff's Wall of Pain.
Up aerial 12% Jigglypuff waves its arm in the air in order to hit its opponent.
Down aerial 2% (8 hits) (16 total) Jigglypuff drills its opponent with a weak spike. This move can be led into ground moves, or into a combo finisher with Rest.
Grab Grabs opponent.
Pummel 3% Jigglypuff slaps its opponent. Fairly slow.
Forward throw 5% (hit), 7% (throw) (12% total) Jigglypuff puffs itself up to push its opponent away. This attack is much weaker than it was in Brawl.
Back throw 10% Jigglypuff judo throws its opponent backwards.
Up throw 11% Jigglypuff's strongest throw. Leads to a Rest on fast-falling opponents.
Down throw 1% (hits 1-4), 3% (hit 5), 2% (hit 6) (9% total) Jigglypuff grinds its opponent into the ground.
Floor attack (front) 8% (foot), 6% (body) Jigglypuff spins around on its foot, kicking anyone close.
Floor attack (back) 8% (foot), 6% (body) Jigglypuff kicks once in the back and again in the front.
Floor attack (trip) 5% (hit 1), 3% (hit 2) Jigglypuff spins on its head and kicks around it.
Edge attack (fast) 7% Jigglypuff flips up from the ledge with a kick.
Edge attack (slow) 8% Jigglypuff slowly gets up and spins around to hurt its opponents.
Neutral special Rollout 10-18% Jigglypuff spins, charging energy while the B button is held. Then, Jigglypuff will launch it's body at it's opponent. Jigglypuff can change directions during this attack. This move can help with horizontal recovery. Jigglypuff falls into helpless state after using the move in the air.
Side special Pound 13% Jigglypuff punches its opponent upwards. This move can be used to gain horizontal distance, as well as vertical distance by tilting the control stick upwards or downwards.
Up special Sing - Jigglypuff plays its infamous song. All grounded opponents at close range will fall asleep for a few seconds, leaving them exposed. This move can help against edgeguarders, as Jigglypuff will instantly cancel its song by grabbing the ledge, but the effect will still last to opponents in the radius.
Down special Rest 28% Jigglypuff's most devastating attack. Jigglypuff gains a few frames of invincibility before becoming completely exposed during its sleep. During the invincibility frames, any opponent making direct contact with Jigglypuff will be exploded and sent far off. This move can OHKO lighter opponents or larger opponents at close edges.
Final Smash Puff Up 17% Jigglypuff blows itself up to skyscraper size, being able to cover up all of Final Destination. During this, opponents are pushed off the stage. When Jigglypuff shouts "JIGGLY," opponents are then completely pushed off the stage, sometimes leading to a OHKO. Touching Jigglypuff during deflation deals damage and high knockback.

In competitive play

Notable players

Alternate costumes

Jigglypuff now gets back its yellow crown costume from Melee as another palette swap. It additionally has a new costume that gives it a more opaque color and fairy wings, which emit sparkles when moving in midair; this heavily references the fact that Jigglypuff has become part Fairy-type in recent Pokémon games (more specifically the Generation VI games), which is a newly-introduced elemental type.

 
Jigglypuff's alternate costumes in PM
             

External links