This page is protected to preempt unconstructive edits.
Super Smash Bros. 4

Ness (SSB4)

Revision as of 11:39, September 12, 2014 by Gpev96 (talk | contribs)
Current.png This page documents information about recently released content.
Information may change rapidly as it becomes available. All information in this article must be verifiable.
ImageNeeded.png This article is in need of additional images.
If you have a good image for this article, upload it here.
This article is about Ness's appearance in Super Smash Bros. 4. For the character in other contexts, see Ness.
Ness
in Super Smash Bros. 4
Ness
EarthboundSymbol.svg
Universe EarthBound
Other playable appearances in SSB
in Melee
in Brawl
Availability Unlockable
Final Smash PK Starstorm
Ness (SSB4)

Ness returns as a playable character in Super Smash Bros. 4, as confirmed by a leaker's Twitch stream. His profile art matches a previous leak.

His appearance is slightly different from his other Smash Bros. appearances, Being overall thinner, especially in the face, and the colors of all of his clothing items being much more brightly colored, like in his original game. The brighter colors also go with the rest of the characters' new looks, being overall brighter. His face is also missing the slight pink blushes on his face in past games. His shirt is missing a yellow stripe at the bottom that has been present in all prior games Ness has appeared, although it was also missing in Melee's opening animation.

Along with Fox, he seems to have a new voice. His new voice is slightly higher pitched, and it seems to have more of an American accent rather than an Japanese accent from his appearances in the past iterations, for example, how he says "PK Thunder" or "PK Flash".

Confirmed changes from Brawl

  •   Ness has overall faster speed.
  •   PK Thunder travels slightly faster, and has a larger hitbox.
  •   Forward tilt has been sped up.
  •   PSI Magnet has less ending lag.
  •   PK Fire travels much farther.
  •   Forward smash is slightly slower.
  •   PK Starstorm has a much smaller horizontal range, leaving blind spots.
    •   The stars are more concentrated, however.
    •   The Final Smash may be angled left or right to catch any opponents.
  •   Dash attack has more intense lighting effects.
  •   PK Thunder appears to be a brighter shade of blue.
  •   PSI Magnet also is a light blue color.
  •   PK Flash is a much darker green.
  •   PK Fire's affect after hitting an opponent produces darker colored flames, and produces more smoke.

The following moves appear unchanged:

  • Neutral attack
  • Forward tilt
  • Up tilt
  • Up smash
  • Down smash
  • Neutral aerial
  • Back aerial
  • Up aerial
  • PK Flash