Do you think you could add something that allows a character icon (s) to be displayed in the template, along with a game, like the Flag? AwesomeCardinal2000 19:04, 25 May 2013 (EDT)
Not a bad idea. I'll see if I can get around to it once I reparadigm the head icon names to make sense. ToomaiGlittershine The Metroid 23:12, 25 May 2013 (EDT)
Marth (SSBM)/Up tilt
Hello and thanks for your corrections! I wonder why you exchanged the »’« for a »'«, though. As far as I know, the former is typographically correct, though seldom used on the internet because standard keyboard layouts don’t use it directly. Also I’ve been wondering why Melee’s and Brawl’s special attacks share the same pages—wouldn’t it be wiser to separate them, especially now with the moveset subpages? Kadano (talk) 20:05, 28 May 2013 (EDT)
While it's technically more correct, no one ever uses ’ so it looks funny compared ot the rest of the wiki.
The plan is to keep the special attack pages as they are, being general descriptions of the moves and their origins, and then supplement them with individual pages for each game of them. ToomaiGlittershine The Breegull 20:08, 28 May 2013 (EDT)
You have a point; even Opera's spell checker doesn't judge ’ as correct. Sigh.
So in the end, we will have three pages for each special move—Melee, Brawl, and both combined? Or will the general pages get deleted once the individual ones are complete? Kadano (talk) 20:21, 28 May 2013 (EDT)
Well four: a general one plus the technical data for each iteration in all three games. ToomaiGlittershine The Wacko 20:23, 28 May 2013 (EDT)
Name Change
Hi, can you change my username to The Boo Buddy? I would really appreciate it. I can also challenge you on Wi-Fi if you want, since I am always available.LordGanondorf (talk) 09:38, 29 May 2013 (EDT)
Reverse Dolphin Slash
I consulted with Marth mains, PewPewU and Tai and yes the sweetspot is located on Marth's body. Due to the movement of the attack this hitbox is "dragged" across an area behind him as well as to some parts of Marth's legs. I've consulted members of the Project M Back Room and they confirm this is the case. Here's a gif. Upload it to Gif Explode and look at frames 5, 6, and 7. Those red hitboxes originating from the body (not the sword) is the sweetspot I'm describing.--BrianDon't try me! 12:44, 30 May 2013 (EDT)
...the non-frame 5 body hitbox? The one that's not even Slash, does the least damage of all the hitboxes of the move, and has a third the base knockback as the actual sweetspot? ToomaiGlittershine The Sphere 14:43, 30 May 2013 (EDT)
I was told the body hitbox remains strong for 3 frames starting from frame 5. I can't see the actual percents or knockback values from the gif.--BrianDon't try me! 14:47, 30 May 2013 (EDT)
Please don’t spread word about stuff you’ve heard somewhere but don’t actually understand. This is exactly why ssbwiki has its bad reputation. If you want to find out the facts, start using debug mode, Master Hand tool or SSBM Hitboxes (NTSC 1.0).xlsx.
Dolphin Slash has three hitboxes¹. They are strong only on frame 5 (the first frame they are active). From frame 6 on, they have low damage and knockback.
Two of these three hitboxes are on Marth’s sword (bone 76), the hitbox at the tip is the sweetspot that deals 13%. Both the inner sword hitbox and the butt hitbox (bone 4) deal only 10% on frame 5.
Direction reversal takes place after frame 5. Thus, reversing it can’t possibly increase it’s strength. It’s like saying l-canceling aerials makes them stronger.
¹Actually, it’s six divided into two groups of three with the first three being exchanged for the second three at frame 6. Because their alignment is identical, I rather see it as the hitbox getting weaker than them being replaced, although strictly speaking this isn’t the case. Kadano (talk) 16:48, 30 May 2013 (EDT)
Post this on the Marth Forums then. We've had it wrong for 6 years. At the very least, why does spacing for a reverse dolphin slash make landing the sweetspot easier?--BrianDon't try me! 16:53, 30 May 2013 (EDT)
I just did. It doesn’t, that’s a misconception. Maybe it’s because reversing usually prevents you from hitting with the weak frame 6+ hitboxes so it feels like either sweetspotting or whiffing. Kadano (talk) 17:07, 30 May 2013 (EDT)
I see I will alert the Marths who don't visit SWFs that much now. Thanks. I'll update the Marth page accordingly.--BrianDon't try me! 17:19, 30 May 2013 (EDT)
Bot image fix
Could you make the bot change all the File:PokemonTrainerHeadSSBB.png to File:PokémonTrainerHeadSSBB.png? Because these files seem to be clogging up Category:Pages with broken file links. Thanks in advance. AwesomeCardinal2000 20:38, 7 June 2013 (EDT)
Yeah there are bugs with image redirects. I dunno, might not be worth it since no one likes using é, and do you guys really use C:Pwbfl much anyway since Special:WantedPages is probably betterish? XL 21:08, 7 June 2013 (EDT)
Daipenmon is requesting to be Indefinitely Blocked over at the old wiki.
Hi Toomai. My brother got really angry at me a couple of minuets ago and he made this account. Since he already has an account, and the new one won't do anything, can you delete it? Thank you. TerribleisReady for Summer 17:25, 12 June 2013 (EDT)
I can only delete an account if I have another account to merge it into. ToomaiGlittershine The Boss 17:31, 12 June 2013 (EDT)
Do you happen to know how to manipulate the monobook.css to make SmashWiki have a black motif? Every website I generally have open on a tab is black except for SmashWiki, I would rather save my eyes from pain. Toastltimatum 18:21, 12 June 2013 (EDT)
I have some ideas but would have to test them. Let me mess around for a bit. ToomaiGlittershine The SMASH-GINEER 18:25, 12 June 2013 (EDT)
Well I have the basic stuff down, but you'll be having a dark background with light text and light infoboxes (with light text in them). Since you probably don't want that I'll do some extra thinking. ToomaiGlittershine The Breegull 00:49, 13 June 2013 (EDT)
That sounds fine to me, all of these black websites I use also have white text, and it's probably easier to read than any dark style you may be planning. Toastltimatum 08:21, 13 June 2013 (EDT)
Well if all you want is a band-aid solution, put this in your stylesheet:
found this site called Spriters resource, and in the brawl section of the website it has renders and images pulled right out of the game. I figure you guys would want to have access to the backgroundless .png version of the brawl character renders for the wiki, instead of the current .jpg format ones you currently have. If you want I could start uploading images after getting them ready for the site. Ixbran (talk) 22:51, 17 June 2013 (EDT)
Yes I know of those images (I have the files and can find specific images if I look for them). I'm not sure whether we need to be replacing what we have though, since some of them appear to be segmented and need arbitrary rotation to be put together (which generally tends to look bad) (assuming I'm looking at the right sheet), and while I agree that .pngs are superiour in general for this sort of thing, there's something about keeping the official art's background that tells me it's a better choice. Feel free to disagree but I personally don't think you should start a wholesale changeover without more public discussion elsewhere.
Also, please do not add a <br> before your signature. ToomaiGlittershine The Incomperable 00:45, 18 June 2013 (EDT)