Event 17: Super Waterfall Climb

Revision as of 23:08, July 6, 2010 by Omega Tyrant (talk | contribs) (Undid edit by 74.109.38.215: The goal of that event was to just survive against two Ice Climbers. The goal of this event is to make it to the part with the Waterfall.)
Single Event 17
Super Waterfall Climb
E17-superwaterfallclimb.png
Official description "I want to climb a waterfall at high speed. Why? Because it's there."
Character(s) used Zelda (1 stock)
Allies None
Opponent(s) Ice Climbers (unlimited stock)
Ice Climbers (unlimited stock)
Stage(s) Rumble Falls
Music {{{music}}}
Availability Unlocked after completing seven default events.

Super Waterfall Climb is the 17th single-player event match in SSBB. It is somewhat similar to a previous event (King of the Mountain) in Melee.

As Zelda, the player must complete one full loop of Rumble Falls without being KO'd. While two sets of Ice Climbers serve as the opponents for this event, the stage itself proves to be the main obstacle; scrolling much faster than usual (more so on harder difficulty levels), making it far more difficult to survive. The final score (should you survive to the end) is determined by number of KO's.

It is possible to transform into Sheik once the event begins. Sheik can move and jump much faster than Zelda can, making it easier to complete the event, but the lengthy transformation time makes it difficult to execute at higher difficulties.

Trivia

  • The fact that the Ice Climbers are present may be a reference to the similar Icicle Mountain stage in Melee.