Super Smash Bros. Melee

Luigi (SSBM)/Taunt

< Luigi (SSBM)
Revision as of 20:24, October 17, 2024 by Mariogeek2 (talk | contribs) (Removed the competitive expertise banner.)
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Hitbox visualization showing Luigi's taunt.

OverviewEdit

Luigi bashfully puts his hands behind his back before kicking his foot forward. This move is notable for being wholly unique, as it's the only taunt in the game that has a hitbox. This doesn't mean that it's useful as an attack, however. It takes 3/4's of a second before a single frame of an attack hitbox comes out, only for it to take nearly half a second to recover.

The move sees almost no use in competitive play. It is a horrible neutral option, being slow and having a small hitbox, almost guaranteeing Luigi will be punished. It can be used at the edge of the stage to hit opponents attempting to sweetspot; this is almost always a bad idea, as well. If it misses, the opponent will likely be able to punish Luigi. If it hits, there's a decent chance they'll be able to meteor cancel. Given this, the move's sole use in competitive play is as a humiliation tactic, getting a kill on an opponent who misses their meteor cancel.

HitboxesEdit

ID Part Damage SD Angle BK KS FKV Radius Bone Offset Clang Rebound Effect G A Sound
0 0 1% 1   0 100 100 3.1248 51 0.0 0.0 0.0             Kick

TimingEdit

Hitboxes 46
Animation length 70
                                                                                                                                           
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox