OverviewEdit
HitboxesEdit
AttackEdit
Bullet ArtsEdit
Bayonetta first shoots two simultaneous bullets from her left arm and leg guns (down and down-forward), then shoots two other simultaneous bullets from her right arm and leg guns (up and down-backward).
TimingEdit
AttackEdit
Initial autocancel | 1-2 |
---|---|
Hitboxes | 12-15 |
Bullet Arts window | 18 |
Ending autocancel | 35- |
Interruptible | 47 |
Animation length | 55 |
Bullet ArtsEdit
Up to 10 consecutive bullets from each gun (20 rounds; 40 bullets total) can be fired by holding the button, with each one adding 7 frames to the move's duration. Otherwise, the Bullet Arts extension lasts 14 frames.
Left arm and leg bullets | 1 |
---|---|
Right arm and leg bullets | 4 |
Loop point | 7-8 |
Animation length | 14 |
Landing lagEdit
Interruptible | 13 (without Bullet Arts) 19 (with Bullet Arts) |
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Animation length | 24 (without Bullet Arts) 36 (with Bullet Arts) |
Without Bullet Arts | ||||||||||||||||||||||||||||||||||||
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With Bullet Arts |
Lag time |
Hitbox |
Loop point |
State change |
Autocancel |
Interruptible |
|