Smash Remix is a gameplay modification of Super Smash Bros. for the Nintendo 64, with the vision of expanding upon the original game with new characters, stages, and features while staying true to its core gameplay. All mechanics and original 12 characters are unchanged. This vision also involves having tournaments where the new characters are pitted against the old ones, all the clones being viable against the originals.
Smash Remix features all 12 characters from the original game without any changes. Additionally, the player has the option to play as regional variants of the characters, with the only ones not present being Fox (Europe) and Link (Australia).
As of the current build, 18 new characters have been added labeled as "Remix Characters", consisting of eight characters that originated in Melee, five from Brawl, two from Ultimate, and three unique to Smash Remix. In earlier versions, Remix Characters would completely replace the characters they were based on (Ganondorf replaced Captain Falcon, Young Link replaced Link, Falco replaced Fox, and Dr. Mario replaced Mario). This would be changed starting in Version 0.9 to allow players to use the original characters alongside the new ones.
In addition to Remix Characters, "Boss Characters" are also playable, with the player given the ability to choose them upon input when selecting a certain character. These boss characters include the originally unplayable Metal Mario, Giant Donkey Kong, and Fighting Polygons that are the boss characters of Mario, Donkey Kong, and the entire cast (save Boss Characters) respectively. Eight new boss characters have also been included, with Metal Luigi, Giga Bowser, Super Sonic, Mad Piano, Peppy, Slippy, Ebisumaru, and Dragon King being the boss characters of Luigi, Bowser, Sonic, Kirby, Fox, Falco, Goemon, and Captain Falcon respectively. Additionally, Master Hand can be accessed as a boss form for Link through a name select Easter egg, with some extra data like an announcer call and results screen animations, though he can only be fought in one-stock or stamina battles, as otherwise the game will crash when he is KO'd.
While items are disabled in Versus mode by default, 11 new items have been added to the game, the majority of which were introduced in later Smash games.
The Fighting Polygon Team and Metal Mario have been given data they were missing in the original release, such as portraits for 1P Game and victory animations, to prevent crashing.
The pause menu camera's rotation limits have been disabled.
Features that were removed or changed between versions of the game, such as momentum slide and differing directional influence, can be re-enabled through Remix Settings.
Features from later Smash games and other platform fighters, such as air dodging, random tripping, footstools, air dashing and charged smash attacks, can be enabled through Remix Settings
- All-Star Mode - Additional Character Costumes - New options in Vs Mode Character customization: Shield color, custom stock count, frame delay - Other: Song display, random profiles in settings
As detailed in the official Smash Remix Cut Content Overview, many other characters and stages were considered or worked on over the course of development, but were dropped for various reasons. However, some of this content was made available for download on the Nintendo 64 Vault.
Cut characters
Characters who were only considered and did not have any work done (such as a model or animations) are marked in italics.
With the exception of Clefairy, every character who was intended to be playable in the original Super Smash Bros. appears in Smash Remix.
Every trailer update since 0.9.2, with the exception of 0.9.5, is themed around a specific game for the highlight reel, with said game tying into the (first) newcomer revealed.
0.9.2 is themed after Mario Party 2, specifically the main menu.
0.9.3 is themed after Mother 3, specifically the inventory menu.