Super Smash Bros. Brawl

Diddy Kong (SSBB)/Neutral aerial

< Diddy Kong (SSBB)
Revision as of 21:25, May 27, 2024 by Zeckemyro (talk | contribs)
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Hitbox visualization showing Diddy Kong's neutral aerial.

OverviewEdit

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HitboxesEdit

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
0 0 6% 0   60 75 0 3.0 46 0.0 -2.0 0.0 1.0x 1.0x 0%               Punch  
1 0 6% 0   60 75 0 3.0 23 0.0 2.0 0.0 1.0x 1.0x 0%               Punch  
2 0 6% 0   60 75 0 3.0 13 0.0 2.0 0.0 1.0x 1.0x 0%               Kick  
3 0 6% 0   60 75 0 3.0 8 0.0 -2.0 0.0 1.0x 1.0x 0%               Kick  

TimingEdit

Initial autocancel 1-3
Hitboxes 6-20
Ending autocancel 27-
Animation length 49
                                                                                                 
                                                                                                 

Landing lagEdit

Animation length 13
                         
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Autocancel