Super Smash Bros. Ultimate

Ganondorf (SSBU)/Forward smash

< Ganondorf (SSBU)
Revision as of 07:28, November 29, 2023 by FunkyGrip2000 (talk | contribs) (Added info regarding usage, paraphrasing what player MKG mentioned during his recent YouTube Ganondorf move tier list.)
Hitbox visualization showing Ganondorf's forward smash.
Interpolation of forward smash's hitboxes. Notice how they do not match the swing, leaving an area completely empty.
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Overview

Ganondorf performs an overhead swipe with his sword, shouting "Sorya!" as he does this. One of Ganondorf's most notorious moves in his arsenal, it is decently disjointed and is one of the strongest forward smashes in the entire game. However, it is rather slow for a smash attack, especially in terms of startup, and is one of Ganondorf's slowest attacks. Because of interpolation, this move has a blindspot above and in front of Ganondorf, making the attack trail rather deceptive.

Due to having longer startup than Up smash, and sometimes worse coverage of space, some situations where Forward smash appears ideal may be better served by using Up smash. Range in front of Ganondorf is still significant for Up smash, and having faster frame data results in it typically being the safer choice.

Hitboxes

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
Early hit
0 0 0 24.0% 0   Forward 61 75 0   4.5 haver 0.0 4.0 0.0 1.0× 1.0× 0%               Slash   All All            
1 0 0 24.0% 0   Forward 61 75 0   4.0 haver 0.0 12.0 0.0 1.0× 1.0× 0%               Slash   All All            
Clean hit
0 0 0 24.0% 0   Forward 61 75 0   5.0 haver 0.0 6.5 0.0 1.0× 1.0× 0%               Slash   All All            
1 0 0 24.0% 0   Forward 61 75 0   4.5 haver 0.0 14.5 0.0 1.0× 1.0× 0%               Slash   All All            
2 0 0 24.0% 0   Forward 61 75 0   4.0 haver 0.0 0.0 0.0 1.0× 1.0× 0%               Slash   All All            

Timing

Charges between 14-15
Early hit 29
Clean hit 30-31
Interruptible 70
Animation length 90
                                                                                                                                                                                   
Legend (1 square = 1 frame)
 
Lag time
  
Charge interval
 
Hitbox
  
Hitbox change
 
Interruptible

Trivia

  • The exclamation Ganondorf makes when using the move is often misheard as "Doriyah!" The powerful energy of his voice and the sheer strength of the move itself has led to it becoming a recurring joke in the Smash community.