Super Smash Bros. Ultimate

Isabelle (SSBU)/Neutral aerial

Hitbox visualization showing Isabelle's neutral aerial.
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Overview

Her fastest aerial at frame 5, on top of being Isabelle's most reliable out of shield option, its strong clean hit and high amount of active frames make it a useful edgeguarding tool. The clean hit is also a combo starter at low percents while its weak hit can do the same at mid percents.

Update History

  2.0.0

  •   Neutral aerial autocancels earlier (frame 39 → 34).

Hitboxes

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
Clean hit
0 0 0 10.0% 0   Standard 20 100 0   4.0 handl 0.0 0.0 0.0 1.0× 1.0× 0%               Punch   All All            
1 0 0 10.0% 0   Standard 20 100 0   4.0 handr 0.0 0.0 0.0 1.0× 1.0× 0%               Punch   All All            
Late hit
0 0 0 6.0% 0   Standard 13 90 0   3.0 handl 0.0 0.0 0.0 1.0× 1.0× 0%               Punch   All All            
1 0 0 6.0% 0   Standard 13 90 0   3.0 handr 0.0 0.0 0.0 1.0× 1.0× 0%               Punch   All All            

Timing

Attack

The move enables ledge grabs from both sides starting on frame 58.

Initial autocancel 1-2
Clean hit 5-7
Late hit 8-25
Ending autocancel 34-
Interruptible 34
Animation length 58
                                                                                                                   
                                                                                                                   

Landing lag

Interruptible 7
Animation length 29
                                                         
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
  
Hitbox change
 
Autocancel
 
Interruptible