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This article is being considered for deletion in accordance with the deletion policy. The editor who added this tag believes this page should be deleted for the following reason: "Lack of technical information. All this Final Smash consists of is striking opponents with attacks to fill up a guage, then dealing knockback to trap them in a cinematic Final Smash (there is no real trapping hitbox to add). However, there could be an argument made since there could be a list of attacks that could trigger the cinematic, as well as timing data with markings for the available amount of time to start the cinematic." If you disagree with this page's deletion, please explain why on its talk page. Feel free to edit this page, but it must not be blanked, and this notice must not be removed until the discussion is closed.
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