Super Smash Bros. Ultimate

Joker (SSBU)/Neutral attack/Hit 2

< Joker (SSBU)‎ | Neutral attack
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Hitbox visualization showing Joker's second jab.
Hitbox visualization showing Joker's second jab, with Arsene.

OverviewEdit

HitboxesEdit

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
Joker
0 0 0 1.5% 0   Forward 25 30 0   2.0 top 0.0 8.0 10.0 1.6× 1.0× 0%               Slash   All All            
1 0 0 1.5% 0   Forward 25 30 0   2.0 top 0.0 8.0 13.0 to 14.5 1.6× 1.0× 0%               Slash   All All            
2 0 0 1.5% 0   Forward 30 30 0   2.5 top 0.0 8.0 18.0 1.6× 1.0× 0%               Slash   Fighter only All            
3 0 0 1.5% 0   Forward 30 30 0   2.5 top 0.0 8.0 18.0 1.6× 1.0× 0%               Slash   All All            
Arsene
4 1 0 0.7% 0   Forward 25 30 0   2.5 top 0.0 8.0 10.5 to 15.0 1.8× 1.0× 0%               Fire   All All            
5 1 0 0.7% 0   Forward 25 30 0   2.5 top 0.0 8.0 15.0 to 18.0 1.8× 1.0× 0%               Fire   All All            

TimingEdit

Hitboxes 3-4
Continuability window 11-24
Interruptible 24
Animation length 50
                                                                                                   
                                                                                                   
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Continuable
  
Earliest continuable point
 
Interruptible