Super Smash Bros. Ultimate

Cloud (SSBU)/Neutral attack/Hit 2

< Cloud (SSBU)‎ | Neutral attack
Revision as of 20:14, August 1, 2022 by DrakRoar (talk | contribs)
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Hitbox visualization showing Cloud's second jab.
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OverviewEdit

HitboxesEdit

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
0 0 0 2.0% 0   Forward 35 25 0   3.0 top 0.0 9.5 3.0 1.2× 1.0× 0%               Kick   All All            
1 0 0 2.0% 0   Forward 35 25 0   3.0 top 0.0 9.5 7.0 1.2× 1.0× 0%               Kick   All All            
2 0 0 2.0% 0   Forward 25 20 0   3.5 top 0.0 9.5 11.0 1.2× 1.0× 0%               Kick   All All            

TimingEdit

Hitboxes 5-6
Continuability window 9-30
Interruptible 33
Animation length 49
                                                                                                 
                                                                                                 
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Continuable
  
Earliest continuable point
 
Interruptible